共 50 条
- [33] Facilitating listening and speaking with game-based learning activities in situational context EMERGING ISSUES IN SMART LEARNING, 2015, : 193 - 200
- [34] A Theoretical and Practical Framework for Facilitating Teachers to Use Game-Based Learning PROCEEDINGS OF THE 10TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2016, : 599 - 608
- [36] Active Learning - Competency Development Strategy IMPACT OF THE 4TH INDUSTRIAL REVOLUTION ON ENGINEERING EDUCATION, ICL2019, VOL 1, 2020, 1134 : 267 - 276
- [37] BINGO: brain-inspired learning memory Neural Computing and Applications, 2022, 34 : 3223 - 3247
- [39] Supervised learning using an active strategy 7TH INTERNATIONAL CONFERENCE INTERDISCIPLINARITY IN ENGINEERING (INTER-ENG 2013), 2014, 12 : 220 - 228
- [40] The Question Bag: An Active Learning Strategy TEACHING THEOLOGY AND RELIGION, 2010, 13 (03): : 260 - 262