共 50 条
- [1] Giving Teachers a Toolkit for Enhancing Their use of Game-Based Learning PROCEEDINGS OF THE 10TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2016, : 248 - 255
- [2] TEACHERS' EXPERIENCES AND PRACTICES WITH GAME-BASED LEARNING 13TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2019), 2019, : 8575 - 8583
- [5] Towards a Framework for Metacognition in Game-Based Learning PROCEEDINGS OF THE 13TH INTERNATIONAL CONFERENCE ON GAME BASED LEARNING (ECGBL 2019), 2019, : 101 - 109
- [6] An Efficient Framework for Game-Based Learning activity PROCEEDINGS OF 2017 IEEE 6TH INTERNATIONAL CONFERENCE ON TEACHING, ASSESSMENT, AND LEARNING FOR ENGINEERING (TALE), 2017, : 147 - 150
- [7] Increasing teachers' creativity through Game-Based Learning PROCEEDINGS OF THE 5TH INTERNATIONAL CONFERENCE ON VIRTUAL LEARNING, ICVL 2010, 2010, : 467 - 470
- [8] A COMPARISON OF TEACHERS' AND PUPILS' PERCEPTIONS ON GAME-BASED LEARNING INTED2011: 5TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2011, : 1184 - 1193
- [9] Teachers' Many Roles in Game-Based Learning Projects PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2015), 2015, : 359 - 367
- [10] Prototypical Implementation of an Applied Game with a Game-Based Learning Framework PROCEEDINGS OF THE 15TH EUROPEAN CONFERENCE ON GAME BASED LEARNING (ECGBL 2021), 2021, : 673 - 681