3D animation engine for virtual world

被引:0
|
作者
Nam, SW [1 ]
Kim, DH [1 ]
Lee, JH [1 ]
Lee, IH [1 ]
机构
[1] ETRI, Virtual Real Lab, Taejon 305350, South Korea
关键词
character animation; virtual world;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper, we present a three-dimensional animation engine using motion captured data or key-frame data exported from character editor or motion editor. We load two file formats in our engine to animate designed character. AME and GME is exported from Character Studio 3D Max. AME is motion file format and GME contains geometries of the character. Our engine has tens of object-oriented classes. This classes supports linux or windows system, and can be easily implemented on openGL or directX. Our animation engine is characterized by generating a new motion using motion interpolation in quaternion space, blending two or more motions and real-time inverse kinematics. A well designed virtual creature can be easily interact with virtual environment using real-time inverse kinematics module in our engine without re-capturing motions.
引用
收藏
页码:393 / 397
页数:5
相关论文
共 50 条
  • [31] The Fusion Method of Virtual Reality Technology and 3D Movie Animation Design
    Yuan, Xiang
    He, Huixuan
    INTERNATIONAL JOURNAL OF ADVANCED COMPUTER SCIENCE AND APPLICATIONS, 2023, 14 (11) : 993 - 1004
  • [32] Virtual marionettes: a system and paradigm for real-time 3D animation
    Adi Bar-Lev
    Alfred M. Bruckstein
    Gershon Elber
    The Visual Computer, 2005, 21 : 488 - 501
  • [33] VIRTUAL WELT WIZARD -APPLICATION OF 3D ANIMATION WIZARD IN CAMPUS GUIDE
    Yang, Mizhi
    INTERNATIONAL SYMPOSIUM ON COMPUTER SCIENCE & TECHNOLOGY: PROCEEDINGS, 2012, : 128 - 130
  • [34] A More Practical Implementation Scheme for 3D Virtual Clothes Animation System
    Li, Hanwen
    Wang, Wenting
    2017 9TH INTERNATIONAL CONFERENCE ON MODELLING, IDENTIFICATION AND CONTROL (ICMIC 2017), 2017, : 787 - 792
  • [35] An Analysis on Virtual Material Making and its Application in 3D Animation Designs
    Fang, Jie
    MECHATRONICS AND INTELLIGENT MATERIALS, PTS 1 AND 2, 2011, 211-212 : 1172 - 1175
  • [36] Virtual marionettes: a system and paradigm for real-time 3D animation
    Bar-Lev, A
    Bruckstein, AM
    Elber, G
    VISUAL COMPUTER, 2005, 21 (07): : 488 - 501
  • [37] VIRTUAL 3D (MUPAI VIRTUAL 3D)
    Zapatero Guillen, Daniel
    ARTE INDIVIDUO Y SOCIEDAD, 2011, 23 (01): : 73 - 79
  • [38] SOR Model and Application of Virtual Reality Technology in 3D Animation Design
    Xiong, Anya
    Wang, Qin
    APPLIED MATHEMATICS AND NONLINEAR SCIENCES, 2023,
  • [39] Virtual Trade Fair: A Multiuser 3D Virtual World for Business
    Remolar, I.
    Chover, M.
    Quiros, R.
    Gumbau, J.
    Ramos, F.
    Castello, P.
    Rebollo, C.
    2010 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW 2010), 2010, : 208 - 214
  • [40] Classification of 3D Models for the 3D Animation Environments
    He Yuesheng
    Tang, Yuan Yan
    2009 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN AND CYBERNETICS (SMC 2009), VOLS 1-9, 2009, : 3786 - 3791