The Fusion Method of Virtual Reality Technology and 3D Movie Animation Design

被引:0
|
作者
Yuan, Xiang [1 ]
He, Huixuan [1 ]
机构
[1] Shijiazhuang Univ Appl Technol, Animat Acad, Shijiazhuang 050031, Hebei Province, Peoples R China
关键词
Virtual reality technology; 3D film and television; Animation design; model optimization; roaming interaction;
D O I
10.14569/IJACSA.2023.01411101
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
To further improve the design effect of 3D film and television animation, integrating virtual reality technology with 3D film and television animation design is studied. This method uses 3Ds Max software in virtual reality technology to build 3D film and television animation scenes by manual modeling. Based on the established 3D film and television animation scene, texture mapping is performed on it, and then the 3D film and television animation character model is established and simulated. After optimizing the established 3D scene and character model using the improved quadratic error measurement algorithm, the roaming interaction of 3D film and television animation scene is realized through Unity3D software, and the integration of virtual reality technology and 3D film and television animation design is realized. The experimental results indicate that the 3D film and television animation scene created using virtual reality technology is very realistic, which can effectively optimize the 3D film and television animation model. The number of path nodes is the least when the 3D film and television animation scene roams and interacts, which has a relatively significant application effect.
引用
收藏
页码:993 / 1004
页数:12
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