共 50 条
- [23] Serious Games for Learning Programming Languages PROCEEDINGS 2012 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS (SMC), 2012, : 1812 - 1817
- [24] Towards a Quality Label for Educational Games and Serious Games PROCEEDINGS OF THE 15TH EUROPEAN CONFERENCE ON GAME BASED LEARNING (ECGBL 2021), 2021, : 151 - 159
- [26] Proposal of a Model for the Development of Labor Competencies Based on Serious Games in the Context of Industry 4.0 TRENDS AND APPLICATIONS IN SOFTWARE ENGINEERING (CIMPS 2018), 2019, 865 : 80 - 87
- [27] Using serious games to manage knowledge and competencies: The seven-step development process Information Systems Frontiers, 2016, 18 : 1153 - 1163
- [29] Workshop on Serious Games and their Educational Applications DIGITAL PRESENTATION AND PRESERVATION OF CULTURAL AND SCIENTIFIC HERITAGE, 2019, 9 : 409 - 410
- [30] Usability Evaluation of Educational Serious Games INFORMATION SYSTEMS AND TECHNOLOGIES, WORLDCIST 2022, VOL 1, 2022, 468 : 381 - 389