Serious Games to support Reflection in the HealthCare Sector

被引:2
|
作者
Pannese, Lucia [1 ]
Morosini, Dalia [1 ]
机构
[1] Iimaginary Srl, Milan, Italy
来源
关键词
serious games; reflection; learning by reflection;
D O I
10.17083/ijsg.v1i3.30
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This paper describes two serious games designed for care homes and hospitals in the frame of the MIRROR project. The games aim to empower and engage employees to reflect on past work performances and personal learning experiences in order to learn in 'real-time' and to creatively solve pressing problems. The games, designed for new nurses and carers, were tested with more than 200 users with different methods (quantitative and qualitative). Results collected so far seem to underline how the various gaming characteristics and supports offered by the Virtual Tutor (within the games) create favorable conditions so as to allow learners to adopt a reflective attitude towards their own past/present acts and experiences.
引用
收藏
页码:5 / 14
页数:10
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