共 50 条
- [21] Competitive action video game players display rightward error bias during on-line video game play LATERALITY, 2018, 23 (05): : 505 - 516
- [22] PyDiophantus maze game: Play it to learn mathematics or implement it to learn game programming in Python Education and Information Technologies, 2020, 25 : 2747 - 2764
- [23] Effects of a single bout of mobile action video game play on attentional networks PEERJ, 2023, 11
- [25] Mixture of Expert Used to Learn Game Play ARTIFICIAL NEURAL NETWORKS - ICANN 2008, PT I, 2008, 5163 : 225 - 234
- [30] Playhist: Play and Learn History. Learning with a Historical Game vs An Interactive Film DIGITAL HERITAGE: PROGRESS IN CULTURAL HERITAGE: DOCUMENTATION, PRESERVATION, AND PROTECTION, 2014, 8740 : 546 - 554