Ringlike Level of Detail in Real-Time Terrain Rendering

被引:0
|
作者
Wei, Zhang [1 ]
机构
[1] China Univ Geosci, Fac Informat Engn, Wuhan 430074, Hubei, Peoples R China
关键词
lever of Detail; terrain rendering; vector superposing; the quantity of rendering data;
D O I
10.1109/ESIAT.2009.490
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Level of Detail is an important method for simplifying terrain rendering in 3D scene. Most traditional LOD models take the elevation into account, and therefore they can not effectively control the quantity of rendering data. This paper proposes an efficient Ringlike LOD algorithm which depends on a structure that consists of many concentric rings with viewpoint in the center. The size of every ring can be pre-established, so the real-time visualization of huge terrain dataset is independent of elevation, thus providing an effective method for real-time visualization of terrain rendering.
引用
收藏
页码:716 / 719
页数:4
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