3D Human Motion Editing and Synthesis: A Survey

被引:21
|
作者
Wang, Xin [1 ,2 ]
Chen, Qiudi [1 ,2 ]
Wang, Wanliang [1 ,2 ]
机构
[1] Zhejiang Univ Technol, Coll Comp Sci & Technol, Hangzhou 310023, Zhejiang, Peoples R China
[2] Key Lab Visual Media Intelligent Proc Technol Zhe, Hangzhou 310023, Zhejiang, Peoples R China
基金
美国国家科学基金会;
关键词
EXTRACTION; ANIMATION; GENERATION; RETRIEVAL; MODELS; STYLE;
D O I
10.1155/2014/104535
中图分类号
Q [生物科学];
学科分类号
07 ; 0710 ; 09 ;
摘要
The ways to compute the kinematics and dynamic quantities of human bodies in motion have been studied in many biomedical papers. This paper presents a comprehensive survey of 3D human motion editing and synthesis techniques. Firstly, four types of methods for 3D human motion synthesis are introduced and compared. Secondly, motion capture data representation, motion editing, and motion synthesis are reviewed successively. Finally, future research directions are suggested.
引用
收藏
页数:11
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