Geometric and Textural Blending for 3D Model Stylization

被引:7
|
作者
Huang, Yi-Jheng [1 ]
Lin, Wen-Chieh [1 ]
Yeh, I-Cheng [2 ]
Lee, Tong-Yee [3 ]
机构
[1] Natl Chiao Tung Univ, Dept Comp Sci, Hsinchu 30010, Taiwan
[2] Yuan Ze Univ, Dept Comp Sci & Engn, Taoyuan 32003, Taiwan
[3] Natl Cheng Kung Univ, Dept Comp Sci & Informat Engn, Tainan 70101, Taiwan
关键词
Computer graphics; modeling; DECOMPOSITION;
D O I
10.1109/TVCG.2017.2657751
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Stylizing a 3D model with characteristic shapes or appearances is common in product design, particularly in the design of 3D model merchandise, such as souvenirs, toys, furniture, and stylized items. A model stylization approach is proposed in this study. The approach combines base and style models while preserving user-specified shape features of the base model and the attractive features of the style model with limited assistance from a user. The two models are first combined at the topological level. A tree-growing technique is utilized to search for all possible combinations of the two models. Second, the models are combined at textural and geometric levels by employing a morphing technique. Results show that the proposed approach generates various appealing models and allows users to control the diversity of the output models and adjust the blending degree between the base and style models. The results of this work are also experimentally compared with those of a recent work through a user study. The comparison indicates that our results are more appealing, feature-preserving, and reasonable than those of the compared previous study. The proposed system allows product designers to easily explore design possibilities and assists novice users in creating their own stylized models.
引用
收藏
页码:1114 / 1126
页数:13
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