Real-time volume rendering of 4-D image using 3-D texture mapping

被引:0
|
作者
Hwang, J [1 ]
Kim, JS [1 ]
Kim, JS [1 ]
Kim, IY [1 ]
Kim, SI [1 ]
机构
[1] Hanyang Univ, Dept Biomed Engn, Seoul 133605, South Korea
关键词
D O I
10.1117/12.428099
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
4-dimensional (4-D) image is 3-dimensional (3-D) volume data that varies with time. It is used to express deforming or moving object in virtual surgery or 4-D ultrasound. It is difficult to render 4-D image by conventional ray-casting or shear-warp factorization methods because of their time-consuming rendering time or pre-processing stage whenever the volume data are changer. Even 3-D texture mapping is used, repeated volume loading is also time-consuming in 4-D image rendering. In this study, we propose a method to reduce data loading time using coherence between currently loaded volume and previously loaded volume in order to achieve real time rendering based on 3-D texture mapping. Volume data are divided into small bricks and each brick being loaded is tested for similarity to one which was already loaded in memory. If the brick passed the test, it is defined as 3-D texture by OpenGL functions. Later the texture slices of the brick are mapped into polygons and blended by OpenGL blending functions. All bricks undergo this test. Continuously deforming fifty volumes are rendered in interactive time with SGI ONYX. Real-time volume rendering based on 3-D texture mapping is currently available on PC.
引用
收藏
页码:557 / 563
页数:7
相关论文
共 50 条
  • [31] Real-Time Volume Rendering by Network Image Transmission
    Myojoyama, A.
    Saitoh, H.
    WORLD CONGRESS ON MEDICAL PHYSICS AND BIOMEDICAL ENGINEERING 2006, VOL 14, PTS 1-6, 2007, 14 : 2427 - +
  • [32] REAL-TIME 3-D - THE SOUND OF THE TIMES
    MCEWAN, JA
    GEC REVIEW, 1994, 9 (02): : 67 - 80
  • [33] Real-time 3-D ladar imaging
    Cho, Peter
    Anderson, Hyrum
    Hatch, Robert
    Ramaswami, Prem
    PROCEEDINGS OF THE HPCMP USERS GROUP CONFERENCE 2006, 2006, : 321 - 326
  • [34] REAL-TIME 3-D GRAPHICS FOR MICROCOMPUTERS
    NEWTON, M
    BYTE, 1984, 9 (10): : 251 - &
  • [35] Volume rendering for interactive 3-d segmentation
    Toennies, KD
    Derz, C
    IMAGE DISPLAY - MEDICAL IMAGING 1997, 1997, 3031 : 602 - 609
  • [36] Electroanatomic (Carto) mapping for evaluating left atrial volume:: Validation against real-time 3-D echocardiography
    Burri, H
    Müller, H
    Sunthorn, H
    Gentil, P
    Lerch, R
    Shah, D
    JOURNAL OF THE AMERICAN COLLEGE OF CARDIOLOGY, 2005, 45 (03) : 309A - 309A
  • [37] Real-time Scheduling for 3D GPU Rendering
    Schnitzer, Stephan
    Gansel, Simon
    Duerr, Frank
    Rothermel, Kurt
    2016 11TH IEEE INTERNATIONAL SYMPOSIUM ON INDUSTRIAL EMBEDDED SYSTEMS (SIES), 2016,
  • [38] Real-Time 3D Rendering of Heterogeneous Scenes
    Petring, Ralf
    Eikel, Benjamin
    Jaehn, Claudius
    Fischer, Matthias
    Heide, Friedhelm Meyer Auf Der
    ADVANCES IN VISUAL COMPUTING, ISVC 2013, PT I, 2013, 8033 : 448 - 458
  • [39] Real-Time Respiratory Motion Analysis Using 4-D Shape Priors
    Wasza, Jakob
    Fischer, Peter
    Leutheuser, Heike
    Oefner, Tobias
    Bert, Christoph
    Maier, Andreas
    Hornegger, Joachim
    IEEE TRANSACTIONS ON BIOMEDICAL ENGINEERING, 2016, 63 (03) : 485 - 495
  • [40] Real-time 3D artistic rendering system
    Lee, TY
    Yan, SU
    Chen, YN
    Chi, MT
    KNOWLEDGE-BASED INTELLIGENT INFORMATION AND ENGINEERING SYSTEMS, PT 3, PROCEEDINGS, 2005, 3683 : 456 - 462