3D Gesture-Recognition Based Animation Game

被引:5
|
作者
Gosalia, Niyati [1 ]
Jain, Priya [1 ]
Shah, Ishita [1 ]
Joshi, Abhijit R. [2 ,3 ]
Katre, Neha [4 ]
Sahasrabudhe, Sameer [5 ]
机构
[1] DJ Sanghvi Coll Engn, Bombay 400056, Maharashtra, India
[2] DJ Sanghvi Coll Engn, Acad, Bombay 400056, Maharashtra, India
[3] DJ Sanghvi Coll Engn, IT, Bombay 400056, Maharashtra, India
[4] DJ Sanghvi Coll Engn, IT Dept, Bombay 400056, Maharashtra, India
[5] Tata Inst Social Sci, Bombay 400088, Maharashtra, India
关键词
Gesture based educational game; Blender game engine; Web camera; Exergaming; Multiple intelligences; Arithmetic drill;
D O I
10.1016/j.procs.2015.03.138
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This abstract frames the research conducted on the existing version of a 3-D gesture-recognition based animation game, MathMazing with the purpose of overcoming the drawbacks of this system. In addition to this, we have summarized our approach to the proposed system. MathMazing was implemented by our alumni [Sahasrabudhe et al, 2009] ([1]) for teaching basic arithmetic to primary school. Our objective is to improve upon it. We have made a thorough study of its drawbacks and will be combating the same within the course of our project implementation. This endeavor not only requires the application of Logic and Kinesthetic skills but it also addresses spatial skills. This paper highlights the study of the existing system and puts forth a proposed solution that overcomes the limitations of the existing system. (C) 2015 The Authors. Published by Elsevier B.V.
引用
收藏
页码:712 / 717
页数:6
相关论文
共 50 条
  • [21] A Fast Dynamic Gesture Recognition Method Based on 3D Trajectory
    He, Wei
    Wang, Yong
    Zhou, Mu
    Xie, Liangbo
    Long, Quan
    Fu, Li
    2022 IEEE 10TH ASIA-PACIFIC CONFERENCE ON ANTENNAS AND PROPAGATION, APCAP, 2022,
  • [22] A Depth-based Approach for 3D Dynamic Gesture Recognition
    Hiyadi, Hajar
    Ababsa, Fakhreddine
    Montagne, Christophe
    Bouyakhf, El Houssine
    Regragui, Fakhita
    ICIMCO 2015 PROCEEDINGS OF THE 12TH INTERNATIONAL CONFERENCE ON INFORMATICS IN CONTROL, AUTOMATION AND ROBOTICS, VOL. 2, 2015, : 103 - 110
  • [23] Stereo based gesture recognition invariant to 3D pose and lighting
    Grzeszczuk, R
    Bradski, G
    Chu, MH
    Bouguet, JY
    IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION, PROCEEDINGS, VOL I, 2000, : 826 - 833
  • [24] Parsing 3D motion trajectory for gesture recognition
    Yang, Jianyu
    Yuan, Junsong
    Li, Youfu
    JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION, 2016, 38 : 627 - 640
  • [25] DanceFree: A Somatosensory Dance Game Based on 3D Dance Animation Generation Algorithm
    Zhao, JunFan
    Su, MingYang
    Zhou, QiHui
    Luo, Xiang
    Li, JiDa
    Zhang, JingYing
    Li, Xiu
    HCI IN GAMES, PT I, HCI-GAMES 2024, 2024, 14730 : 323 - 336
  • [26] 3D Gesture Recognition with Growing Neural Gas
    Serra-Perez, J. A.
    Garcia-Rodriguez, J.
    Orts-Escolano, S.
    Garcia-Chamizo, J. M.
    Montoyo-Bojo, J.
    Angelopoulou, A.
    Psarrou, A.
    Mentzeopoulos, M.
    Lewis, A.
    2013 INTERNATIONAL JOINT CONFERENCE ON NEURAL NETWORKS (IJCNN), 2013,
  • [27] Research on 3D Gesture Recognition in Virtual Maintenance
    Yan, Yuling
    Chen, Minye
    Cao, Xiaojie
    PROCEEDINGS OF THE 4TH INTERNATIONAL CONFERENCE ON COMMUNICATION AND INFORMATION PROCESSING (ICCIP 2018), 2018, : 58 - 61
  • [28] A gesture recognition system using 3D data
    Malassiotis, S
    Aifanti, N
    Strintzis, MG
    FIRST INTERNATIONAL SYMPOSIUM ON 3D DATA PROCESSING VISUALIZATION AND TRANSMISSION, 2002, : 190 - 193
  • [29] Gesture-Recognition as basis for a Human Robot Interface (HRI) on a AUV
    Buelow, Heiko
    Birk, Andreas
    OCEANS 2011, 2011,
  • [30] A ToF 3D Database for Hand Gesture Recognition
    Simion, Georgiana
    Caleanu, Catalin-Daniel
    2012 10TH INTERNATIONAL SYMPOSIUM ON ELECTRONICS AND TELECOMMUNICATIONS, 2012, : 363 - 366