Implementation of a fast chess program is a formidable task from many perspectives. The architecture of a programming model is vital to get the best performance. Instead of building a chess program based on knowledge we opted for speed instead We implemented the majority of all key concepts which turned out to be very efficient in our chess program design. Tests have shown relatively high rating of our implementation despite the simple evaluation function.
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Univ Estado Rio de Janeiro, Rio De Janeiro, Brazil
Univ Estado Rio De Janeiro, Zool, Rio De Janeiro, BrazilUniv Estado Rio de Janeiro, Rio De Janeiro, Brazil
Graduate School of Electrical Engineering, National Yunlin University of Science and Technology, 123 University Road, Section 3, Douliou, Yunlin, Taiwan
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Graduate School of Electrical Engineering, National Yunlin University of Science and Technology, 123 University Road, Section 3, Douliou, Yunlin, Taiwan