A Distributed Intelligent Lighting Control System Based on Deep Reinforcement Learning

被引:5
|
作者
Fang, Peixin [1 ]
Wang, Ming [1 ]
Li, Jingzheng [1 ]
Zhao, Qianchuan [2 ]
Zheng, Xuehan [1 ]
Gao, He [1 ,3 ]
机构
[1] Shandong Jianzhu Univ, Sch Informat & Elect Engn, Jinan 250101, Peoples R China
[2] Tsinghua Univ, Dept Automat, Beijing 100018, Peoples R China
[3] Shandong Zhengchen Technol Co Ltd, Jinan 250101, Peoples R China
来源
APPLIED SCIENCES-BASEL | 2023年 / 13卷 / 16期
关键词
intelligent lighting; shading systems; fuzzy control; deep reinforcement learning; distributed systems; COGNITIVE PERFORMANCE; SHADING SYSTEMS; SMART BUILDINGS; DESIGN; OPTIMIZATION; TEMPERATURE; SIMULATION;
D O I
10.3390/app13169057
中图分类号
O6 [化学];
学科分类号
0703 ;
摘要
With the rapid development of human society, people's requirements for lighting are also increasing. The amount of energy consumed by lighting systems in buildings is increasing, but most current lighting systems are inefficient and provide insufficient light comfort. Therefore, this paper proposes an intelligent lighting control system based on a distributed architecture, incorporating a dynamic shading system for adjusting the interior lighting environment. The system comprises two subsystems: lighting and shading. The shading subsystem utilizes fuzzy control logic to control lighting based on the room's temperature and illumination, thereby achieving rapid control with fewer calculations. The lighting subsystem employs a Deep Deterministic Policy Gradient (DDPG) algorithm to optimize the luminaire dimming problem based on room illuminance in order to maximize user convenience while achieving uniform illumination. This paper also includes the construction of a prototype box on which the system is evaluated in two distinct circumstances. The results of the tests demonstrate that the system functions properly, has stability and real-time performance, and can adapt to complex and variable outdoor environments. The maximum relative error between actual and expected illuminance is less than 10%, and the average relative error is less than 5% when achieving uniform illuminance.
引用
收藏
页数:20
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