Exploring Immersive Debriefing in Virtual Reality Training: A Comparative Study

被引:0
|
作者
Minotti, Kelly [1 ]
Loup, Guillaume [1 ]
Harquin, Thibault [1 ]
Otmane, Samir [1 ]
机构
[1] Univ Evry, Univ Paris Saclay, IBISC, Evry, France
关键词
Debriefing; Simulation; Virtual Reality; Immersive Learning; Trainer; SIMULATION; VIDEO;
D O I
10.1145/3641825.3687748
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Simulation and debriefing are two essential and inseparable phases of virtual reality training. With the widespread adoption of these training tools, it is crucial to define the best pedagogical approaches for trainers and learners to maximize their effectiveness. However, despite their educational benefits, virtual reality-specific debriefing methods remain underexplored in research. This article proposes an architecture and interface for an all-in-one immersive debriefing module that is adaptable to different types of training, including a complete system for recording, replaying, and redoing actions. A study with 36 participants compared this immersive debriefing system with traditional discussion-based and video-supported debriefing. Participants were divided into three groups to evaluate the effectiveness of each method. The results showed no significant differences between these debriefing methods across several criteria, such as satisfaction, motivation, or information retention. Immersive debriefing is as usable and retentive as traditional or video debriefing in this context. The next step will be to evaluate the redo system in other training courses involving more dynamic scenarios.
引用
收藏
页数:10
相关论文
共 50 条
  • [41] Exploring Immersive Multimodal Virtual Reality Training, Affective States, and Ecological Validity in Healthy Firefighters: Quasi-Experimental Study
    Oliveira, Joana
    Dias, Joana Aires
    Correia, Rita
    Pinheiro, Raquel
    Reis, Vitor
    Sousa, Daniela
    Agostinho, Daniel
    Simoes, Marco
    Castelo-Branco, Miguel
    JMIR SERIOUS GAMES, 2024, 12
  • [42] Immersive procedural training in virtual reality: A systematic literature review
    Jongbloed, Janine
    Chaker, Rawad
    Lavoue, Elise
    COMPUTERS & EDUCATION, 2024, 221
  • [43] Immersive virtual reality as a competitive training strategy for the biopharma industry
    Philip Wismer
    Ainara Lopez Cordoba
    Sarune Baceviciute
    Frederik Clauson-Kaas
    Morten Otto Alexander Sommer
    Nature Biotechnology, 2021, 39 : 116 - 119
  • [44] Validating Structural Cognitive Training using Immersive Virtual Reality
    Oliveira, Eva
    Pereira, Nuno Afonso Araujo
    Alves, Joana
    Henriques, Pedro Rangel
    Rodrigues, Nuno Feixa
    2023 IEEE 11TH INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH, SEGAH, 2023,
  • [45] Development of a Directed Teleport Function for Immersive Training in Virtual Reality
    Caserman, Polona
    Zhang, Hongtao
    Zinnaecker, Jonas
    Goebel, Stefan
    2019 11TH INTERNATIONAL CONFERENCE ON VIRTUAL WORLDS AND GAMES FOR SERIOUS APPLICATIONS (VS-GAMES), 2019, : 17 - 24
  • [46] Immersive virtual reality training for excavation safety and hazard identification
    Feng, Zhenan
    Lovreglio, Ruggiero
    Yiu, Tak Wing
    Acosta, Dwayne Mark
    Sun, Banghao
    Li, Nan
    SMART AND SUSTAINABLE BUILT ENVIRONMENT, 2024, 13 (04) : 883 - 907
  • [47] Immersive Work Zone Inspection Training using Virtual Reality
    Aati, Khaled
    Chang, Daeyeol
    Edara, Praveen
    Sun, Carlos
    TRANSPORTATION RESEARCH RECORD, 2020, 2674 (12) : 224 - 232
  • [48] SlicerVR for Medical Intervention Training and Planning in Immersive Virtual Reality
    Pinter, Csaba
    Lasso, Andras
    Choueib, Saleh
    Asselin, Mark
    Fillion-Robin, Jean-Christophe
    Vimort, Jean-Baptiste
    Martin, Ken
    Jolley, Matthew A.
    Fichtinger, Gabor
    IEEE TRANSACTIONS ON MEDICAL ROBOTICS AND BIONICS, 2020, 2 (02): : 108 - 117
  • [49] Athletic Performance in Immersive Virtual Reality The Effect of Training Intensity
    Shimi, Andria
    Papantoniou, Antonis
    Neokleous, Kleanthis
    Avraamides, Marios N.
    EUROPEAN JOURNAL OF PSYCHOLOGY OPEN, 2022, 81 (01) : 24 - 33
  • [50] A systematic review of immersive virtual reality for industrial skills training
    Radhakrishnan, Unnikrishnan
    Koumaditis, Konstantinos
    Chinello, Francesco
    BEHAVIOUR & INFORMATION TECHNOLOGY, 2021, 40 (12) : 1310 - 1339