Interactive Virtual Ankle Movement Controlled by Wrist sEMG Improves Motor Imagery: An Exploratory Study

被引:2
|
作者
Xiao, Yanqing [1 ]
Bai, Hongming [2 ,3 ]
Gao, Yang [2 ,3 ]
Hu, Ben [2 ,3 ]
Zheng, Jia [4 ]
Cai, Xiaoe [5 ]
Rao, Jiasheng [1 ]
Li, Xiaoguang [6 ]
Hao, Aimin
机构
[1] Beihang Univ, Beijing Adv Innovat Ctr Biomed Engn, Sch Biol Sci & Med Engn, Beijing Key Lab Biomat & Neural Regenerat, Beijing 100191, Peoples R China
[2] Beihang Univ, State Key Lab Virtual Real Technol & Syst, Beijing 100191, Peoples R China
[3] Chinese Acad Med Sci, Res Unit Virtual Body & Virtual Surg 2019RU004, Beijing 100050, Peoples R China
[4] Capital Med Univ, Beijing Childrens Hosp, Beijing 100045, Peoples R China
[5] Beijing Haidian Hosp, Dept Rehabil Med, Beijing 100080, Peoples R China
[6] Capital Med Univ, Sch Basic Med Sci, Dept Neurobiol, Beijing 100069, Peoples R China
基金
中国国家自然科学基金;
关键词
Training; Stroke (medical condition); Wrist; Muscles; Legged locomotion; Biological system modeling; Real-time systems; VR-based stroke rehabilitation training; motor imagery; sEMG-based virtual feedback; FUNCTIONAL RECOVERY; ROBOTIC DEVICE; STROKE; REHABILITATION; EMBODIMENT; VALIDITY; THREATS; ANGLES; LEGS; HAND;
D O I
10.1109/TVCG.2023.3294342
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Virtual reality (VR) techniques can significantly enhance motor imagery training by creating a strong illusion of action for central sensory stimulation. In this article, we establish a precedent by using surface electromyography (sEMG) of contralateral wrist movement to trigger virtual ankle movement through an improved data-driven approach with a continuous sEMG signal for fast and accurate intention recognition. Our developed VR interactive system can provide feedback training for stroke patients in the early stages, even if there is no active ankle movement. Our objectives are to evaluate: 1) the effects of VR immersion mode on body illusion, kinesthetic illusion, and motor imagery performance in stroke patients; 2) the effects of motivation and attention when utilizing wrist sEMG as a trigger signal for virtual ankle motion; 3) the acute effects on motor function in stroke patients. Through a series of well-designed experiments, we have found that, compared to the 2D condition, VR significantly increases the degree of kinesthetic illusion and body ownership of the patients, and improves their motor imagery performance and motor memory. When compared to conditions without feedback, using contralateral wrist sEMG signals as trigger signals for virtual ankle movement enhances patients' sustained attention and motivation during repetitive tasks. Furthermore, the combination of VR and feedback has an acute impact on motor function. Our exploratory study suggests that the sEMG-based immersive virtual interactive feedback provides an effective option for active rehabilitation training for severe hemiplegia patients in the early stages, with great potential for clinical application.
引用
收藏
页码:5507 / 5524
页数:18
相关论文
共 50 条
  • [31] Effects of Healthy Ageing on Activation Pattern within the Primary Motor Cortex during Movement and Motor Imagery: An fMRI Study
    Sharma, Nikhil
    Baron, Jean-Claude
    PLOS ONE, 2014, 9 (06):
  • [32] Short Term Motor-Skill Acquisition Improves with Size of Self-Controlled Virtual Hands
    Ossmy, Ori
    Mukamel, Roy
    PLOS ONE, 2017, 12 (01):
  • [33] Effect of wrist-ankle acupuncture on propofol dosage during painless colonoscopy: A randomized controlled prospective study
    He, Tao
    Liu, Chan
    Lu, Zhi-Xia
    Kong, Li-Li
    Li, Yan
    Xu, Zhe
    Dong, Ya-Jing
    Hao, Wei
    WORLD JOURNAL OF CLINICAL CASES, 2022, 10 (12) : 3764 - 3772
  • [34] Study of motor imagery for multiclass brain system interface with a special focus in the same limb movement
    Patil, Mohit
    Garg, Nikhil
    Kanungo, Lizy
    Baths, Veeky
    PROCEEDINGS OF THE 2019 IEEE 18TH INTERNATIONAL CONFERENCE ON COGNITIVE INFORMATICS & COGNITIVE COMPUTING (ICCI*CC 2019), 2019, : 90 - 96
  • [35] Effect of wrist-ankle acupuncture on propofol dosage during painless colonoscopy: A randomized controlled prospective study
    Tao He
    Chan Liu
    Zhi-Xia Lu
    Li-Li Kong
    Yan Li
    Zhe Xu
    Ya-Jing Dong
    Wei Hao
    World Journal of Clinical Cases, 2022, (12) : 3764 - 3772
  • [36] Improving motor imagery of gait on a brain–computer interface by means of virtual reality: A case of study
    Ferrero, L.
    Ortiz, M.
    Quiles, V.
    Iáñez, E.
    Azorín, J.M.
    Ferrero, L. (lferrero@umh.es), 1600, Institute of Electrical and Electronics Engineers Inc. (09): : 49121 - 49130
  • [37] Combined Cognitive-Motor Rehabilitation in Virtual Reality Improves Motor Outcomes in Chronic Stroke - A Pilot Study
    Faria, Ana L.
    Cameirao, Monica S.
    Couras, Joana F.
    Aguiar, Joana R. O.
    Costa, Gabriel M.
    Bermudez i Badiaz, Sergi
    FRONTIERS IN PSYCHOLOGY, 2018, 9
  • [38] What are the determinants of explicit and implicit motor imagery ability in stroke patients?: a controlled study
    Kolbasi, Esma Nur
    Ersoz Huseyinsinoglu, Burcu
    Erdogan, Haci Ali
    Cabalar, Murat
    Bulut, Nurgul
    Yayla, Vildan
    SOMATOSENSORY AND MOTOR RESEARCH, 2020, 37 (02): : 84 - 91
  • [39] Concurrent ankle-assisted movement, biofeedback, and proprioceptive stimulation reduces lower limb motor impairment and improves gait in persons with stroke
    Varas-Diaz, Gonzalo
    Bhatt, Tanvi
    Oken, Barry
    Roth, Elliot
    Hayes, John
    Cordo, Paul
    PHYSIOTHERAPY THEORY AND PRACTICE, 2024, 40 (03) : 477 - 486
  • [40] Wrist-ankle acupuncture (WAA) for primary dysmenorrhea (PD) of young females: study protocol for a randomized controlled trial
    Yingfan Chen
    Sinan Tian
    Jing Tian
    Shi Shu
    BMC Complementary and Alternative Medicine, 17