Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming

被引:0
|
作者
不详
机构
来源
关键词
D O I
暂无
中图分类号
TB8 [摄影技术];
学科分类号
0804 ;
摘要
引用
收藏
页码:117 / 117
页数:1
相关论文
共 50 条
  • [21] A unified shader based on the OpenGL ES 2.0 for 3D mobile game development
    Kim, Tae-Young
    Kim, Jongho
    Hur, Hyunmin
    TECHNOLOGIES FOR E-LEARNING AND DIGITAL ENTERTAINMENT, PROCEEDINGS, 2007, 4469 : 898 - +
  • [22] The architecture of a J2ME-based OpenGL ES 3D library
    Tu, CH
    Chen, BY
    NINTH INTERNATIONAL CONFERENCE ON COMPUTER AIDED DESIGN AND COMPUTER GRAPHICS, PROCEEDINGS, 2005, : 423 - 427
  • [23] Performance Optimization of 3D Applications by OpenGL ES Library Hooking in Mobile Devices
    Cho, Chang-Woo
    Hong, Chung-Pyo
    Piao, Jin-Chun
    Lim, Yeong-Kyu
    Kim, Shin-Dug
    2014 IEEE/ACIS 13TH INTERNATIONAL CONFERENCE ON COMPUTER AND INFORMATION SCIENCE (ICIS), 2014, : 459 - 464
  • [24] Introducing Engineering Students to Microfluidics and 3D Printing Using Hands-On Activities
    Dogan, Elvan
    Borgaonkar, Ashish D.
    Nafisi, Nazanin
    Miri, Amir K.
    JOURNAL OF ENGINEERING TECHNOLOGY, 2023, 40 (01) : 40 - 51
  • [25] Training the next generation of transplant surgeons with 3D hands-on liver models
    Sanchez-Garcia, J.
    Lopez-Verdugo, F.
    Shorti, R.
    Krong, J.
    Zendejas, I.
    Contreras, A. G.
    Kastenberg, Z.
    Botha, J.
    Rodriguez-Davalos, M. I.
    TRANSPLANTATION, 2023, 107 (09) : 101 - 101
  • [26] Hands-on VR Approach to Teach 3D Spatial Concepts of Molecular Reactions
    Khokhar, Adil
    Broussard, David Michael
    Borst, Christoph W.
    PROCEEDINGS OF THE 2024 ACM SYMPOSIUM ON SPATIAL USER INTERACTION, SUI 2024, 2024,
  • [27] Gamification for Learning 3D Computer Graphics Arts
    Villagrasa, Sergi
    Duran, Jaume
    FIRST INTERNATIONAL CONFERENCE ON TECHNOLOGICAL ECOSYSTEM FOR ENHANCING MULTICULTURALITY (TEEM'13), 2013, : 429 - 433
  • [28] Effectiveness of Virtual Hands in 3D Learning Material
    Mikami, Tetsufumi
    Matsuura, Shu
    HUMAN-COMPUTER INTERACTION: ADVANCED INTERACTION MODALITIES AND TECHNIQUES, PT II, 2014, 8511 : 93 - 101
  • [29] Android平台下基于OpenGL ES的3D图形建模研究
    陈三清
    张靖
    电脑知识与技术, 2017, 13 (23) : 230 - 232
  • [30] 浅析OpenGL ES2.0与数字电视3D UI
    张清华
    Michael Collier
    李彦
    科技信息, 2011, (28) : 38 - 39