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An Experimental Evaluation of the Effectiveness of Endogenous and Exogenous Fantasy in Computer-Based Simulation Training
被引:2
|作者:
Mancuso, Vincent F.
[1
]
Hamilton, Katherine
[2
]
Tesler, Rachel
[3
]
Mohammed, Susan
[3
]
McNeese, Michael
[2
]
机构:
[1] Oak Ridge Inst Sci & Educ, Oak Ridge, TN 37830 USA
[2] Penn State Univ, Coll Informat Sci & Technol, University Pk, PA 16802 USA
[3] Penn State Univ, Dept Psychol, University Pk, PA 16802 USA
关键词:
Computer-Based Simulation;
Endogenous Fantasy;
Exogenous Fantasy;
Game Design;
Learning Outcomes;
Ludic Simulation;
Team Performance;
Training;
D O I:
10.4018/jgcms.2013010104
中图分类号:
TP39 [计算机的应用];
学科分类号:
081203 ;
0835 ;
摘要:
The increased use of simulations in training and education has heightened the need among researchers and practitioners to better understand how simulations impact learning. Given the dearth of empirical research in this area, the purpose of this study was to test the effect of fantasy, one of the most popular attributes of simulations, on multiple outcomes of learning. Data were collected using an experimental design in which the type of fantasy was manipulated (endogenous, exogenous, and no fantasy). Participants included 60 undergraduate teams performing an emergency crisis management simulation. The results of the study showed that fantasy, regardless of type, was a significant predictor of affective learning outcomes. On the other hand, fantasy did not significantly predict behavioral learning outcomes. The authors discuss the implications of these findings for the design and implementation of ludic simulations as well as recommendations for future research.
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页码:50 / 65
页数:16
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