Scenegraph-Based Platform for 3D Computer Graphics Training

被引:1
|
作者
Muggeo, Vincent [1 ]
Moccozet, Laurent [1 ,2 ]
Magnenat-Thalmann, Nadia [1 ,3 ,4 ,5 ,6 ]
机构
[1] Univ Geneva, Geneva, Switzerland
[2] Univ Geneva, Ctr Comp Sci, Geneva, Switzerland
[3] Univ Geneva, Quantum Phys, Geneva, Switzerland
[4] Univ Montreal, Montreal, PQ, Canada
[5] NoE, Milan, Italy
[6] Marie Curie European Res Training Network, The Hague, Netherlands
关键词
3D computer graphics; e-learning; scenegraph;
D O I
10.4018/jicte.2008070103
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
We propose a framework for developing online interactive experiments for training students to master the basic concepts of 3D Computer Graphics. As 3D Computer Graphics has applications in a large range of fields (visual arts, media, geography. etc.), we need to devote particular attention to students that are nonexperts in Computer Science and particularly in programming. We also have to take into consideration the resources and efforts required for the development of online training modules. We describe our approach for designing and implementing accurate and efficient training modules and describe how we have implemented one particular use case scenario.
引用
收藏
页码:20 / 30
页数:11
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