A human-like learning control for digital human models in a physics-based virtual environment

被引:0
|
作者
Giovanni De Magistris
Alain Micaelli
Paul Evrard
Jonathan Savin
机构
[1] CEA,
[2] LIST,undefined
[3] LSI,undefined
[4] Institut national de recherche et de sécurité (INRS),undefined
来源
The Visual Computer | 2015年 / 31卷
关键词
Digital human model; Motion control; Bio-inspired motor control; Virtual reality;
D O I
暂无
中图分类号
学科分类号
摘要
This paper presents a new learning control framework for digital human models in a physics-based virtual environment. The novelty of our controller is that it combines multi-objective control based on human properties (combined feedforward and feedback controller) with a learning technique based on human learning properties (human-being’s ability to learn novel task dynamics through the minimization of instability, error and effort). This controller performs multiple tasks simultaneously (balance, non-sliding contacts, manipulation) in real time and adapts feedforward force as well as impedance to counter environmental disturbances. It is very useful to deal with unstable manipulations, such as tool-use tasks, and to compensate for perturbations. An interesting property of our controller is that it is implemented in Cartesian space with joint stiffness, damping and torque learning in a multi-objective control framework. The relevance of the proposed control method to model human motor adaptation has been demonstrated by various simulations.
引用
收藏
页码:423 / 440
页数:17
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