Automatic football video production system with edge processing

被引:0
|
作者
Henry Carrillo
Julian Quiroga
Luis Zapata
Edisson Maldonado
机构
[1] Genius Sports Group,
来源
Machine Vision and Applications | 2022年 / 33卷
关键词
Videography; Football; Edge processing; Virtual camera;
D O I
暂无
中图分类号
学科分类号
摘要
Automatic video production of sports aims at producing an aesthetic broadcast of sporting events. This is an enabler of low-cost solutions for TV-like streaming of sports events. We present a new video system able to automatically produce a smooth and pleasant broadcast of football games using a camera rig composed of three fixed 4K cameras. The system automatically detects and localizes the main action of a football game and frame it, so it yields a professional cameraman-like production of the football event. We compute the actionness of a football game using a ball detector and an occupancy map representation of players based on a saliency map. The action framing is computed through geometrically pitch modeling. The whole video processing pipeline is done in the edge using smartphones and we report a 25 FPS throughput.
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