Exploring How Role and Background Influence Through Analysis of Spatial Dialogue in Collaborative Problem-Solving Games

被引:0
|
作者
Cigdem Uz-Bilgin
Meredith Thompson
Melat Anteneh
机构
[1] Massachusetts Institute of Technology,The Education Arcade
关键词
Spatial dialogue; Collaborative games; Virtual reality; Prior knowledge; Science education;
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学科分类号
摘要
This study examines how different roles and background knowledge transform players’ dyadic conversations into spatial dialogues in a virtual cellular biology game. Cellverse is a collaborative virtual reality (VR) game designed to teach cell biology. Players work in pairs, assuming the role of either a Navigator, with reference material and a global view through a tablet, or an Explorer, with a more detailed interactive view of the cell through a VR headset and hand controllers. The game is designed so players must collaborate in order to complete the game. Our results show that roles influenced their reference perspectives at a level of statistical significance. Furthermore, players with high prior knowledge tried to reduce their partner’s mental effort by giving spatial information from their point of view, thus producing fewer occurrences of spatial unawareness. Results of this study suggest that designers can build in different roles and leverage different background knowledge to prompt effective partnerships during collaborative games.
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页码:813 / 826
页数:13
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