Assessment of virtual reality-based manufacturing assembly training system

被引:2
|
作者
Mustufa Haider Abidi
Abdulrahman Al-Ahmari
Ali Ahmad
Wadea Ameen
Hisham Alkhalefah
机构
[1] King Saud University,Raytheon Chair for Systems Engineering (RCSE Chair), Advanced Manufacturing Institute
[2] King Saud University,Industrial Engineering Department, College of Engineering
[3] Louisiana Community and Technical College System-Manufacturing Extension Partnership,Advanced Manufacturing Institute
[4] King Saud University,undefined
关键词
Virtual Reality; Manufacturing assembly; Assembly training; Industry 4.0;
D O I
暂无
中图分类号
学科分类号
摘要
Digital manufacturing concept is gaining a lot of attention and popularity due to its enormous benefits. It is considered as one of the pillars or component of Industry 4.0. With the advancements in technology, digital manufacturing is becoming a reality rather than a concept only. It is applied to various stages of the manufacturing process such as design, prototyping, and assembly training. Virtual reality (VR) is a cog in a wheel of digital manufacturing. It can be used in various phases of manufacturing. Planning and conducting assembly operations account for the majority of the cost of a product. It is difficult to design and train assembly operations during the early stages of product design. Assembly is a vital step in manufacturing, so firms provide training to their employees and it costs them time and money. Therefore, this research work extends VR applications in manufacturing by integrating concepts and studies from training simulations to the evaluation of assembly training effectiveness and transfer of training. VR provides a platform for “learning by doing” instead of learning by seeing, listening, or observing. A series of user-based evaluation studies are conducted to ensure that the virtual manufacturing assembly simulation provides an effective and efficient means for evaluating assembly operations and for training assembly personnel. Different feedback cues of VR are implemented to evaluate the system. Moreover, several case studies are used to assess the effectiveness of VR-based training. The results of the study reveal that participants trained by VR committed fewer errors and took lesser time in actual product assembly when compared against the participant from traditional or baseline training group.
引用
收藏
页码:3743 / 3759
页数:16
相关论文
共 50 条
  • [41] Virtual Reality-Based Center of Mass-Assisted Personalized Balance Training System
    Kumar, Deepesh
    Gonzalez, Alejandro
    Das, Abhijit
    Dutta, Anirban
    Fraisse, Philippe
    Hayashibe, Mitsuhiro
    Lahiri, Uttama
    FRONTIERS IN BIOENGINEERING AND BIOTECHNOLOGY, 2018, 5
  • [42] Real-time simulation for a virtual reality-based MIG welding training system
    Terrence L. Chambers
    Amit Aglawe
    Dirk Reiners
    Steven White
    Christoph W. Borst
    Mores Prachyabrued
    Abhishek Bajpayee
    Virtual Reality, 2012, 16 : 45 - 55
  • [43] A virtual reality-based vocational training system (VRVTS) for people with schizophrenia in vocational rehabilitation
    Tsang, Mayie M. Y.
    Man, David W. K.
    SCHIZOPHRENIA RESEARCH, 2013, 144 (1-3) : 51 - 62
  • [44] Development of augmented virtual reality-based operator training system for accident prevention in a refinery
    Ko, Changjun
    Lee, Hodong
    Lim, Youngsub
    Lee, Won Bo
    KOREAN JOURNAL OF CHEMICAL ENGINEERING, 2021, 38 (08) : 1566 - 1577
  • [45] An Overview of Ontologies in Virtual Reality-Based Training for Healthcare Domain
    Mohamad, Ummul Hanan
    Ahmad, Mohammad Nazir
    Benferdia, Youcef
    Shapi'i, Azrulhizam
    Bajuri, Mohd Yazid
    FRONTIERS IN MEDICINE, 2021, 8
  • [46] Virtual Reality-Based Immersive Simulation for Invasive Surgery Training
    Kugurakova, V.
    Abramov, V.
    Sultanova, R.
    Tsivilskiy, I.
    Talanov, M.
    EUROPEAN JOURNAL OF CLINICAL INVESTIGATION, 2018, 48 : 224 - 225
  • [47] Effect of virtual reality-based balance training in multiple sclerosis
    Eftekharsadat, Bina
    Babaei-Ghazani, Arash
    Mohammadzadeh, Mehran
    Talebi, Mahnaz
    Eslamian, Fariba
    Azari, Elnaz
    NEUROLOGICAL RESEARCH, 2015, 37 (06) : 539 - 544
  • [48] The Effects of Virtual Reality-based Balance Training on Balance of the Elderly
    Cho, Gyeong Hee
    Hwangbo, Gak
    Shin, Hyung Soo
    JOURNAL OF PHYSICAL THERAPY SCIENCE, 2014, 26 (04) : 615 - 617
  • [49] On the effectiveness of virtual reality-based training for surgical robot setup
    Mehrfard, Arian
    Fotouhi, Javad
    Forster, Tess
    Taylor, Giacomo
    Fer, Danyal
    Nagle, Deborah
    Armand, Mehran
    Navab, Nassir
    Fuerst, Bernhard
    COMPUTER METHODS IN BIOMECHANICS AND BIOMEDICAL ENGINEERING-IMAGING AND VISUALIZATION, 2021, 9 (03): : 243 - 252
  • [50] Assessing the emotional impact of virtual reality-based teacher training
    Stavroulia, Kalliopi Evangelia
    Christofi, Maria
    Baka, Evangelia
    Michael-Grigoriou, Despina
    Magnenat-Thalmann, Nadia
    Lanitis, Andreas
    INTERNATIONAL JOURNAL OF INFORMATION AND LEARNING TECHNOLOGY, 2019, 36 (03) : 192 - 217