Mobile game-based methodology for science learning

被引:0
|
作者
Sanchez, Jaime [1 ]
Salinas, Alvaro [1 ]
Saenz, Mauricio [1 ]
机构
[1] Univ Chile, Dept Comp Sci, Santiago, Chile
关键词
children; science; PDA; pocketPC; gaming; learning;
D O I
暂无
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This work presents the features and results of a problem-solving collaborative game for 8(th) graders science classes' curriculum. Software for pocketPC was developed for this game, based on a complete framework methodology with students and teachers. From our point of view, the key to integrate mobile devices into school is the methodological framework which provides meaning; technology by itself does not contribute much to education. The evaluation study was focused on software usability and the results in the application of the methodology, observing their performance in problem-solving skills. A high degree of user satisfaction with the final product was found. They were motivated to participate actively in the proposed tasks. Results indicate that the experience contributed to the development of the student's problem-solving skills obtaining positive gains as a result of this experience.
引用
收藏
页码:322 / +
页数:3
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