Constructing 3D Self-Supporting Surfaces with Isotropic Stress Using 4D Minimal Hypersurfaces of Revolution

被引:5
|
作者
Ma, Long [1 ,2 ]
He, Ying [3 ]
Sun, Qian [4 ]
Zhou, Yuanfeng [1 ]
Zhang, Caiming [1 ]
Wang, Wenping [5 ]
机构
[1] Shandong Univ, Sch Software, 1500 Shunhua Rd, Jinan 250101, Shandong, Peoples R China
[2] Nanyang Technol Univ, Singapore, Singapore
[3] Nanyang Technol Univ, Sch Comp Sci & Engn, 50 Nanyang Ave BLK N4, Singapore 639798, Singapore
[4] Tianjin Univ, Sch Comp Software, Bei Yang Yuan Campus, China 300354, Peoples R China
[5] Univ Hong Kong, Dept Comp Sci, Pokfulam, Chow Yei Ching Bldg, Hong Kong, Peoples R China
来源
ACM TRANSACTIONS ON GRAPHICS | 2019年 / 38卷 / 05期
基金
中国国家自然科学基金;
关键词
3D self-supporting surface; 4D minimal hypersurface of revolution; hyper-generatrix; mean curvature;
D O I
10.1145/3188735
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This article presents a new computational framework for constructing 3D self-supporting surfaces with isotropic stress. Inspired by the self-supporting property of catenary and the fact that catenoid (the surface of revolution of the catenary curve) is a minimal surface, we discover the relation between 3D self-supporting surfaces and 4D minimal hypersurfaces (which are 3-manifolds). Lifting the problem into 4D allows us to convert gravitational forces into tensions and reformulate the equilibrium problem to total potential energy minimization, which can be solved using a variational method. We prove that the hyper-generatrix of a 4D minimal hyper-surface of revolution is a 3D self-supporting surface, implying that constructing a 3D self-supporting surface is equivalent to volume minimization. We show that the energy functional is simply the surface's gravitational potential energy, which in turn can be converted into a surface reconstruction problem with mean curvature constraint. Armed with our theoretical findings, we develop an iterative algorithm to construct 3D self-supporting surfaces from triangle meshes. Our method guarantees convergence and can produce near-regular triangle meshes, thanks to a local mesh refinement strategy similar to centroidal Voronoi tessellation. It also allows users to tune the geometry via specifying either the zero potential surface or its desired volume. We also develop a finite element method to verify the equilibrium condition on 3D triangle meshes. The existing thrust network analysis methods discretize both geometry and material by approximating the continuous stress field through uniaxial singular stresses, making them an ideal tool for analysis and design of beam structures. In contrast, our method works on piecewise linear surfaces with continuous material. Moreover, our method does not require the 3D-to-2D projection, therefore it also works for both height and non-height fields.
引用
收藏
页数:13
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