Symbolic Classification of General Multi-Player Games

被引:2
|
作者
Kissmann, Peter [1 ]
Edelkamp, Stefan [1 ]
机构
[1] Dortmund Univ Technol, Dortmund, Germany
来源
ECAI 2008, PROCEEDINGS | 2008年 / 178卷
关键词
D O I
10.3233/978-1-58603-891-5-905
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
For general two-player turn-taking games, first solvers have been contributed. Algorithms for multi-player games like Max(n), however, cannot classify general games robustly, and its extension Soft-Max(n), which can play optimally against unknown and weak opponents, demands large amounts of memory. As RAM is a scarce resource, this paper proposes a memory-efficient implementation of the Soft-Max(n) algorithm, by exploiting the functional representation of state and evaluation sets with BDDs.
引用
收藏
页码:905 / +
页数:2
相关论文
共 50 条
  • [21] Computing Equilibria in Multi-Player Games
    Papadimitriou, Christos H.
    Roughgarden, Tim
    PROCEEDINGS OF THE SIXTEENTH ANNUAL ACM-SIAM SYMPOSIUM ON DISCRETE ALGORITHMS, 2005, : 82 - 91
  • [22] Learning to Correlate in Multi-Player General-Sum Sequential Games
    Celli, Andrea
    Marchesi, Alberto
    Bianchi, Tommaso
    Gatti, Nicola
    ADVANCES IN NEURAL INFORMATION PROCESSING SYSTEMS 32 (NIPS 2019), 2019, 32
  • [23] Player modeling, search algorithms and strategies in multi-player games
    Lorenz, Ulf
    Tscheuschner, Tobias
    ADVANCES IN COMPUTER GAMES, 2006, 4250 : 210 - +
  • [24] Massivizing Multi-Player Online Games on Clouds
    Shen, Siqi
    Iosup, Alexandru
    Epema, Dick
    PROCEEDINGS OF THE 2013 13TH IEEE/ACM INTERNATIONAL SYMPOSIUM ON CLUSTER, CLOUD AND GRID COMPUTING (CCGRID 2013), 2013, : 152 - 155
  • [25] Norm negotiation in online multi-player games
    Boella, Guido
    Caire, Patrice
    van der Torre, Leendert
    KNOWLEDGE AND INFORMATION SYSTEMS, 2009, 18 (02) : 137 - 156
  • [26] Multi-player Diffusion Games on Graph Classes
    Bulteau, Laurent
    Froese, Vincent
    Talmon, Nimrod
    THEORY AND APPLICATIONS OF MODELS OF COMPUTATION (TAMC 2015), 2015, 9076 : 200 - 211
  • [28] Approximate nash equilibria for multi-player games
    Hemon, Sbastien
    de Rougemont, Michel
    Santha, Miklos
    ALGORITHMIC GAME THEORY, PROCEEDINGS, 2008, 4997 : 267 - 278
  • [29] Nash Equilibria Detection for Multi-Player Games
    Lung, Rodica Ioana
    Mihoc, Tudor Dan
    Dumitrescu, D.
    2010 IEEE CONGRESS ON EVOLUTIONARY COMPUTATION (CEC), 2010,
  • [30] Norm negotiation in online multi-player games
    Guido Boella
    Patrice Caire
    Leendert van der Torre
    Knowledge and Information Systems, 2009, 18 : 137 - 156