Psychomotor skills development for Veress needle placement using a virtual reality and haptics-based simulator

被引:9
|
作者
Di Vece, Chiara [1 ]
Luciano, Cristian [2 ,3 ]
De Momi, Elena [1 ]
机构
[1] Politecn Milan, Dept Elect Informat & Bioengn, I-20133 Milan, Italy
[2] Univ Illinois, Dept Bioengn, Chicago, IL 60607 USA
[3] Univ Illinois, Simulat & Integrat Learning Inst, Chicago, IL 60607 USA
关键词
Surgical simulation; Haptics; Virtual reality; Training; Psychomotor skills; Veress needle; SURGICAL SIMULATION; LAPAROSCOPY; FEATURES;
D O I
10.1007/s11548-021-02341-0
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
Purpose Veress needle (VN) insertion, if not correctly performed, could cause severe injuries to intra-abdominal organs and vessels. Therefore, cognitive and psychomotor skills training is needed. Virtual reality (VR) and haptic technologies have the potential to offer realistic simulations. Methods We developed a novel VR and haptic surgical simulator for VN insertion to teach trainees how to correctly puncture the abdominal wall, experiencing realistic tactile sensations throughout the simulation. The simulator allows for both procedural and realistic training. We released two different versions: the first using the OpenHaptics (TM) (OH) Toolkit and the second exploiting CHAI3D. We evaluated the learning effect using different performance indexes (time to perform the procedure, error in insertion angle, number of undesired contacts with organs) in an insertion task for both experienced urologists and students. Results A general improvement of the chosen performance indexes was registered in the second repetition of the task for both groups. From the questionnaires, the simulator leveraging OH provides the trainee with a more precise haptic feedback, whereas the one exploiting CHAI3D allows them to perform the procedure more easily thanks to the better visualization of the virtual environment. The results proved that the participants appreciated both implementations, and the System Usability Scale (SUS) test resulted in a "good" usability. Conclusion The haptics-based and VR simulator has shown the potential to be an important resource for the basic urological training in obtaining the pneumoperitoneum and improving the acquisition of the necessary psychomotor skills, allowing for extended and more effective training without compromising patient safety.
引用
收藏
页码:639 / 647
页数:9
相关论文
共 50 条
  • [41] Evaluating the skill curve of psychomotor skill acquisition in arthroscopy, using a virtual reality simulator in trainee doctors
    Ariyana, Arkie
    Richardson, Martin
    McKenzie, Dean
    AUSTRALASIAN MEDICAL JOURNAL, 2019, 12 (08): : 239 - 245
  • [42] Validation of virtual reality to teach and assess psychomotor skills in laparoscopic surgery: Results from randomised controlled studies using the MIST VR laparoscopic simulator
    Taffinder, N
    Sutton, C
    Fishwick, RJ
    McManus, IC
    Darzi, A
    MEDICINE MEETS VIRTUAL REALITY: ART, SCIENCE, TECHNOLOGY: HEALTHCARE (R)EVOLUTION TM, 1998, 50 : 124 - 130
  • [43] Development of a Training Simulator for Caregivers? Toothbrushing Skill Using Virtual Reality
    Mouri, Nene
    Sasaki, Makoto
    Yagimaki, Taichi
    Murakami, Marie
    Igari, Kazuko
    Sasaki, Keiichi
    ADVANCED BIOMEDICAL ENGINEERING, 2023, 12 : 91 - 100
  • [44] Development of a virtual reality-based power wheel chair simulator
    Sonar, Ajay V.
    Burdick, Kyle D.
    Begin, Ryan R.
    Resch, Eric M.
    Thompson, Elizabeth M.
    Thacher, Eric
    Searleman, Janice
    Fulk, George
    Carroll, James J.
    2005 IEEE International Conference on Mechatronics and Automations, Vols 1-4, Conference Proceedings, 2005, : 222 - 229
  • [45] Development of a Virtual Reality-Based Endoscopic Sleeve Gastroplasty Simulator
    Erden, Utku
    Demirel, Doga
    Toker, Onur
    De, Suvranu
    Gromski, Mark A.
    AMERICAN JOURNAL OF GASTROENTEROLOGY, 2023, 118 (10): : S1231 - S1231
  • [46] The Development of Driving Simulator Game-Based Learning in Virtual Reality
    Abdullah, Nik Muhammad Amirul Fawwaz Nik
    Sharipuddin, Ahmad Huzaifah Ahmad
    Mustapha, Safinaz
    Mohammed, M. N.
    2022 IEEE 18TH INTERNATIONAL COLLOQUIUM ON SIGNAL PROCESSING & APPLICATIONS (CSPA 2022), 2022, : 325 - 328
  • [47] Cybernetic background of the development of a virtual reality based wood harvester simulator
    Freund, E
    Rossmann, J
    Krämer, M
    6TH WORLD MULTICONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL XII, PROCEEDINGS: INDUSTRIAL SYSTEMS AND ENGINEERING II, 2002, : 6 - 11
  • [48] Development of a Patient-specific Surgical Simulator Based on Virtual Reality
    Liao, Shuheng
    Chen, Yining
    Sun, Pengjie
    Liao, Denghong
    Chen, Xiaojun
    2017 10TH INTERNATIONAL CONGRESS ON IMAGE AND SIGNAL PROCESSING, BIOMEDICAL ENGINEERING AND INFORMATICS (CISP-BMEI), 2017,
  • [49] Skills assessment using a virtual reality simulator, LapSim™, after training to develop fundamental skills for endoscopic surgery
    Tanoue, Kazuo
    Uemura, Munenori
    Kenmotsu, Hajime
    Ieiri, Satoshi
    Konishi, Kozo
    Ohuchida, Kenoki
    Onimaru, Manabu
    Nagao, Yoshihiro
    Kumashiro, Ryuichi
    Tomikawa, Morimasa
    Hashizume, Makoto
    MINIMALLY INVASIVE THERAPY & ALLIED TECHNOLOGIES, 2010, 19 (01) : 24 - 29
  • [50] DEEP LEARNING MODELS TO PREDICT PSYCHOMOTOR ERRORS USING RAW KINEMATIC DATA FROM VIRTUAL REALITY SIMULATOR
    Hung, Andrew
    Aastha
    Nguyen, Jessica
    Liu, Yan
    JOURNAL OF UROLOGY, 2020, 203 : E691 - E691