Folk may learning system based on word games

被引:0
|
作者
Bae, Y
Choe, H
Lee, T
Kim, T
机构
来源
IEEE INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES, PROCEEDINGS | 2004年
关键词
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
A word program is educationally valuable just with its functions of practicing the keyboards and typing, but if it additionally provides different types of games, its educational effect will be enhanced further. The present system purposed to provide indirect experiences in disappearing folk plays through word games. Using the system developed in this study, users can improve their ability to type, the basic purpose of word programs, and indirectly experience folk plays. It is possible to explore the educational use of games through the system. As the word program is not just a program for typing practice but includes other educational areas, student study the areas while playing word games. What is more, students may learn the rules and concepts of folk plays naturally while playing typing games, the rules of which are similar to those of folk plays. Besides, playing word games, children who are absorbed in computer games may become familiar with and interested in folk plays. Furthermore, children can make friends with different types of people while playing word games.
引用
收藏
页码:882 / 883
页数:2
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