共 50 条
- [21] The Case for e-Book Literacy: Undergraduate Students' Experience with e-Books for Course Work JOURNAL OF ACADEMIC LIBRARIANSHIP, 2013, 39 (03): : 260 - 274
- [22] Effects of gamified interactive e-books on students’ flipped learning performance, motivation, and meta-cognition tendency in a mathematics course Educational Technology Research and Development, 2021, 69 : 3255 - 3280
- [23] Relational and interactional dynamic network data from Czech lower-secondary school students DATA IN BRIEF, 2023, 51
- [24] Cardiopulmonary resuscitation in the classroom: the "RCP na aula" program for lower-secondary school students EMERGENCIAS, 2012, 24 (01): : 76 - 76
- [25] Effects of gamified interactive e-books on students' flipped learning performance, motivation, and meta-cognition tendency in a mathematics course ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT, 2021, 69 (06): : 3255 - 3280
- [27] THE EFFECT OF LOWER-SECONDARY CHEMISTRY EDUCATION: STUDENTS' UNDERSTANDING TO THE NATURE OF CHEMISTRY AND THEIR ATTITUDES JOURNAL OF BALTIC SCIENCE EDUCATION, 2019, 18 (02): : 286 - 299
- [28] An Investigation of Reading Rate Patterns and Retrieval Outcomes of Elementary School Students with E-books EDUCATIONAL TECHNOLOGY & SOCIETY, 2014, 17 (01): : 218 - 230
- [29] An Investigation of Visual Fatigue in Elementary School Students Resulting from Reading e-books JOURNAL OF INTERNET TECHNOLOGY, 2018, 19 (05): : 1285 - 1292
- [30] BLENDED LEARNING ON WECHAT PLATFORM-BASED SPOC IN LOWER-SECONDARY SCHOOL SCIENCE TEACHING JOURNAL OF BALTIC SCIENCE EDUCATION, 2023, 22 (04): : 701 - 718