Digital Representation of Virtual Reality Environments of Gothic Choirs Using Photogrammetric 3D Models: Monasteries of Yuste and Najera

被引:2
|
作者
Pamies, Carles [1 ]
Navarro, Isidro [1 ]
Sanchez Riera, Alberto [1 ]
Redondo, Ernest [1 ]
机构
[1] Univ Politecn Catalunya UPC, Escola Super Arquitectura Barcelona ETSAB, Avinguda Diagonal 649, Barcelona 08028, Spain
关键词
Photogrammetry; Gotic art; 3D models; Virtual Reality; Monastery; Chorus; Heritage; UX;
D O I
10.1007/978-3-030-90179-0_43
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Digital capture of real environments requires a series of techniques that brings together photogrammetry and 3D modelling to create Virtual Reality environment (VRE). In the specific case of the Gothic choirs, the capturing process requires a concrete systematization of all the areas through overlapping series of pictures of multiple sculpted details to avoid areas the complex environment of the church in which the stalls are located. Yuste and Najera not covered or poorly lit areas. The complex environment of the church in which the stalls are located needs systematic and comprehensive planning approach to get operational data for its representation. This paper reports on the project to digitize the Yuste and Najera monasteries which have been created using high resolution pictures and graphical documentation to complete disappeared areas. The work suggests that complete sequences from many different angles and distances should be performed from general shots to series of details by very repetitive overlapping. It contributes to create multiple control points and, therefore, an effective and accurate point cloud to be processed for the conservation and enhancement of the cultural heritage.
引用
收藏
页码:331 / 338
页数:8
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