共 50 条
- [42] Can Digital Games Improve Critical Information Literacy? PROCEEDINGS OF THE 15TH EUROPEAN CONFERENCE ON GAME BASED LEARNING (ECGBL 2021), 2021, : 244 - 252
- [44] A Critical Review on Students' Family Background and Digital Literacy 2012 THIRD INTERNATIONAL CONFERENCE ON THEORETICAL AND MATHEMATICAL FOUNDATIONS OF COMPUTER SCIENCE (ICTMF 2012), 2013, 38 : 921 - 927
- [45] DEVELOPING DIGITAL LITERACY: TEACHING RESEARCH IN THE DIGITAL AGE AND BUILDING ETHICAL DIGITAL CITIZENSHIP ICERI2016: 9TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION, 2016, : 8675 - 8684
- [46] Basic education students' literacy in the age of digital media REVISTA EDAPECI-EDUCACAO A DISTANCIA E PRATICAS EDUCATIVAS COMUNICACIONAIS E INTERCULTURAIS, 2021, 21 (03): : 29 - 37
- [48] The Development of Digital Age Literacy: A Case Study in Indonesia JOURNAL OF ASIAN FINANCE ECONOMICS AND BUSINESS, 2021, 8 (02): : 1169 - 1179