Interactive Evolution of 3D Models based on Direct Manipulation for Video Games

被引:3
|
作者
Yoon, Du-Mim [1 ]
Kim, Kyung-Joong [1 ]
机构
[1] Sejong Univ, Dept Comp Engn, Seoul, South Korea
关键词
Interactive Evolutionary Computation; 3D Model; Direct Manipulation; Video Game;
D O I
10.1016/j.procs.2013.10.036
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Interactive evolutionary computation (IEC) is an effective solution for problems of user subjectivity. However, a significant problem with IEC is user fatigue. IEC requires direct evaluation, and so increasing the number of generations results in increased fatigue. We previously reported a method for building a three-dimensional (3D) model using interactive evolution. Here, we propose a method of direct manipulation (DM) using IEC to reduce user fatigue, whereby direct encoding is applied to the final results during post-processing. This allowed instant changes to the shape of the final model, reducing user fatigue. This method can manipulate several parameters of 3D models in real-time. Test results show that IEC with DM is superior to IEC alone. (C) 2013 The Authors. Published by Elsevier B.V.
引用
收藏
页码:137 / 142
页数:6
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