Nash equilibrium seeking for individual linear dynamics subject to limited communication resources

被引:8
|
作者
Liu, Pin [1 ,2 ]
Xiao, Feng [1 ,2 ]
Wei, Bo [2 ]
Yu, Mei [2 ]
机构
[1] North China Elect Power Univ, State Key Lab Alternate Elect Power Syst Renewabl, Beijing 102206, Peoples R China
[2] North China Elect Power Univ, Sch Control & Comp Engn, Beijing 102206, Peoples R China
基金
中国国家自然科学基金;
关键词
Distributed algorithm; Nash equilibrium; Partial information; Discrete-time communications; MULTIAGENT SYSTEMS; CONSENSUS;
D O I
10.1016/j.sysconle.2022.105162
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this paper, non-cooperative game problems with individual linear dynamics of players are addressed. In the case of limited communication resources, event-triggering mechanisms equip players to determine event instants. A period of dwell time is enforced after each event. In the dwell time, monitoring event-triggering conditions is avoided for each player, which saves resources. After the dwell time, each player triggers the broadcast to its neighbors once a fully distributed event-triggering condition is satisfied. Along this line, the Zeno behavior is excluded. The proposed control algorithm with discrete-time communications converges the systems to an NE. The effectiveness of the proposed control algorithms and event-triggering mechanisms is demonstrated through simulations. (c) 2022 Elsevier B.V. All rights reserved.
引用
收藏
页数:8
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