A Robust Blind 3-D Mesh Watermarking Technique Based on SCS Quantization and Mesh Saliency for Copyright Protection

被引:2
|
作者
Hamidi, Mohamed [1 ]
Chetouani, Aladine [2 ]
El Haziti, Mohamed [1 ]
El Hassouni, Mohammed [1 ,3 ]
Cherifi, Hocine [4 ]
机构
[1] Mohammed V Univ Rabat, Fac Sci, Rabat IT Ctr, LRIT CNRST URAC29, Rabat, Morocco
[2] Univ Orleans, PRISME Lab, Orleans, France
[3] Mohammed V Univ Rabat, FLSH, Rabat IT Ctr, LRIT CNRST URAC29, Rabat, Morocco
[4] Univ Burgundy, Le2i, CNRS, UMR 6306, Dijon, France
来源
关键词
3-D mesh watermarking; Scalar Costa scheme (scs); Mesh saliency; Copyright protection;
D O I
10.1007/978-3-030-22885-9_19
中图分类号
TN [电子技术、通信技术];
学科分类号
0809 ;
摘要
Due to the recent demand of 3-D meshes in a wide range of applications such as video games, medical imaging, film special effect making, computer-aided design (CAD), among others, the necessity of implementing 3-D mesh watermarking schemes aiming to protect copyright has increased in the last decade. Nowadays, the majority of robust 3-D watermarking approaches have mainly focused on the robustness against attacks while the imperceptibility of these techniques is still a serious challenge. In this context, a blind robust 3-D mesh watermarking method based on mesh saliency and scalar Costa scheme (SCS) for Copyright protection is proposed. The watermark is embedded by quantifying the vertex norms of the 3-D mesh by SCS scheme using the vertex normal norms as synchronizing primitives. The choice of these vertices is based on 3-D mesh saliency to achieve watermark robustness while ensuring high imperceptibility. The experimental results show that in comparison with the alternative methods, the proposed work can achieve a high imperceptibility performance while ensuring a good robustness against several common attacks including similarity transformations, noise addition, quantization, smoothing, elements reordering, etc.
引用
收藏
页码:211 / 228
页数:18
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