SMART-Games: A Video Game Intervention for Children with Autism Spectrum Disorders

被引:0
|
作者
Gotsis, Marientina [1 ]
Piggot, Judith [2 ]
Hughes, Diana [1 ]
Stone, Wendy [3 ]
机构
[1] Univ Southern Calif, Sch Cinemat Arts, Interact Media Div, Los Angeles, CA 90089 USA
[2] Univ Calif Los Angeles, Ctr Autism Res & Treatment, Los Angeles, CA USA
[3] Univ Washington, Autism Ctr, Seattle, WA 98195 USA
来源
9TH INTERNATIONAL CONFERENCE ON INTERACTION DESIGN AND CHILDREN (IDC2010) | 2010年
关键词
Children; video games; virtual reality; therapy; autism; FUSIFORM FACE AREA; FIXATION;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this paper, we describe the design of a preliminary prototype and pilot results of the SMART-Games suite, a video game intervention for children with Autism Spectrum Disorders (ASDs). The prototype, consisting of a stuffed animal game controller with an on-screen video game, emphasizes empathy and related social skills. The proposed design aims to accommodate users across the autism spectrum through adaptive modules focused on core deficits: sensory and motor skills, imitation and turn-taking, joint attention and theory of mind. Response from the preliminary pilot suggests that the application appeals to the target audience and further development is underway.
引用
收藏
页码:194 / 197
页数:4
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