共 50 条
- [1] GAMIFICATION, A DIDACTIC STRATEGY IN HIGHER EDUCATION 9TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES (EDULEARN17), 2017, : 6761 - 6771
- [2] Digital games and gamification applied to education RIED-REVISTA IBEROAMERICANA DE EDUCACION A DISTANCIA, 2016, 19 (02): : 27 - 33
- [3] Gamification and the History of Art in Secondary Education: A Didactic Intervention EDUCATION SCIENCES, 2023, 13 (04):
- [5] Games and gamification: an alternative for distance education models RIED-REVISTA IBEROAMERICANA DE EDUCACION A DISTANCIA, 2016, 19 (02): : 107 - 124
- [6] DIDACTIC GAMES FOR THE LEARNING OF THE MAGNITUDES IN THE PRIMARY EDUCATION REVISTA CONRADO, 2022, 18 (87): : 451 - 459
- [7] Interdisciplinary Gamification with LKT: New Didactic Interventions in the Secondary Education classroom REMIE-MULTIDISCIPLINARY JOURNAL OF EDUCATIONAL RESEARCH, 2024, 14 (01): : 115 - 133
- [8] Gamification, Serious Games, and Simulation in Health Professions Education PEDIATRIC ANNALS, 2024, 53 (11):
- [10] Mixed Reality Serious Games and Gamification for smart education PROCEEDINGS OF THE 10TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2016, : 805 - 812