ANEEME: Synthesizing and Sharing Animation Building Blocks for Rapid Creation of 3D Virtual Scenes

被引:1
|
作者
Tan, Vanessa H. [1 ]
Atienza, Rowel O. [1 ]
Saludares, Maria Isabel [1 ]
Casimiro, Joel [1 ]
Viola, Maria Shangrila [1 ]
机构
[1] Univ Philippines Diliman, Elect & Elect Engn Inst, Quezon City, Philippines
关键词
Virtual Reality; Scene Creation; Rigging; Interaction;
D O I
10.1145/3139468.3139479
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
ANEEME focuses on building technologies that rapidly synthesize animated visual scenes. This virtual reality experience immerses users to different styles and culture of houses around the world. There are two modes in this application: build mode and play mode. In build mode, users can integrate 3D models from the local computer or from ANEEME's online repository into the virtual environment. Using ANEEME's automatic skeletal rigging, users can easily incorporate and animate humanoid objects such as toys, figurines, and even their own avatar. These enable users to design, build and customize their dream house. During play mode, users can interact with the objects inside the environment. They can watch videos, listen to music, play with different instruments, and many more. Photo and video capture capabilities available in this mode also allow users to easily share their virtual environment through their social media accounts.
引用
收藏
页数:2
相关论文
共 50 条
  • [1] Research on the application of virtual reality technology in 3D animation creation
    Hu, Zhiyi
    Liu, Liangfang
    OPTIK, 2023, 272
  • [2] 3D animation engine for virtual world
    Nam, SW
    Kim, DH
    Lee, JH
    Lee, IH
    7TH WORLD MULTICONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL IX, PROCEEDINGS: COMPUTER SCIENCE AND ENGINEERING: II, 2003, : 393 - 397
  • [3] Computer-aided graphic design for virtual reality-oriented 3d animation scenes
    Zhao J.
    Zhao X.
    Computer-Aided Design and Applications, 2022, 19 : 65 - 76
  • [4] Synthesizing Diverse Human Motions in 3D Indoor Scenes
    Zhao, Kaifeng
    Zhang, Yan
    Wang, Shaofei
    Beeler, Thabo
    Tang, Siyu
    2023 IEEE/CVF INTERNATIONAL CONFERENCE ON COMPUTER VISION (ICCV 2023), 2023, : 14692 - 14703
  • [5] Synthesizing Physically Plausible Human Motions in 3D Scenes
    Pan, Liang
    Wang, Jingbo
    Huang, Buzhen
    Zhang, Junyu
    Wang, Haofan
    Tang, Xu
    Wang, Yangang
    2024 INTERNATIONAL CONFERENCE IN 3D VISION, 3DV 2024, 2024, : 1498 - 1507
  • [6] Cooperative design for 3D virtual scenes
    Luo, YH
    Galli, R
    Mascaro, M
    Palmer, P
    3RD IFCIS INTERNATIONAL CONFERENCE ON COOPERATIVE INFORMATION SYSTEMS - PROCEEDINGS, 1998, : 373 - 381
  • [7] Building 3D anatomical scenes on the Web
    Evesque, F
    Gerlach, S
    Hersch, RD
    JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION, 2002, 13 (01): : 43 - 52
  • [8] Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenes
    Wang, Jiashun
    Xu, Huazhe
    Xu, Jingwei
    Liu, Sifei
    Wang, Xiaolong
    2021 IEEE/CVF CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION, CVPR 2021, 2021, : 9396 - 9406
  • [9] Virtual Reality and 3D Animation in Forensic Visualization
    Ma, Minhua
    Zheng, Huiru
    Lallie, Harjinder
    JOURNAL OF FORENSIC SCIENCES, 2010, 55 (05) : 1227 - 1231
  • [10] 3D animation technology with the combination of virtual and reality
    Huazhong Jianzhu - HJ/Huazhong Architecture, 2002, 20 (01):