Research of Education Game Based on Virtual Reality

被引:0
|
作者
Wang, Guozheng [1 ]
Wu, Haiyan [1 ]
机构
[1] Zhejiang GongShang Univ, Coll Comp & Informat Engn, Hangzhou 310018, Peoples R China
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Several hybrid modes of education and game are proposed. in this paper, To construct a platform for education game, we presented the framework of education game based on virtual reality. And then we researched Efficiently rendering technology in dynamic large-scale virtual scene and scenes construction technology based on script extended. Through these studies, it provides a basis for the achievement of education game.
引用
收藏
页码:1869 / 1872
页数:4
相关论文
共 50 条
  • [31] Research on the Application of Virtual Reality System in Higher Education to Aesthetic Education
    Cheng, Yuan
    Du, Chao
    PROCEEDINGS OF THE 2017 2ND INTERNATIONAL CONFERENCE ON HUMANITIES AND SOCIAL SCIENCE (HSS 2017), 2017, 83 : 75 - 80
  • [32] Virtual Reality Arcade Game in Game-Based Learning for Cultural Heritage
    Iacono, Saverio
    Zolezzi, Daniele
    Vercelli, Gianni
    AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS, AVR 2018, PT II, 2018, 10851 : 383 - 391
  • [33] A Research on a Feedback Device to Represent Gun Recoil in a Virtual Reality Game
    Komori, Shoon
    Ishikawa, Tomokazu
    PROCEEDINGS OF 2024 8TH INTERNATIONAL CONFERENCE ON VIRTUAL AND AUGMENTED REALITY SIMULATIONS, ICVARS 2024, 2024, : 1 - 7
  • [34] Evaluating the Effectiveness of Game-Based Virtual Reality in Satellite Ground Control Operations Education and Training
    Laskey, Lana
    Keebler, Joseph R.
    Cairns, Paul M.
    Lopez, Geovanny
    INTERNATIONAL JOURNAL OF AVIATION AERONAUTICS AND AEROSPACE, 2024, 11 (01): : 1 - 18
  • [35] Research on effect of education quality of sports teaching mode based on virtual reality technology
    Xu, Lifeng
    Journal of Chemical and Pharmaceutical Research, 2014, 6 (07) : 1119 - 1123
  • [36] Research on virtual reality-based assessment framework and application path in medical education
    Wang, Yue
    Li, Yan
    Chen, Chen
    Zhang, Wenli
    Wang, Yaping
    Sha, Kun
    Wang, Shiyong
    PLOS ONE, 2024, 19 (11):
  • [37] BioVirtualPed: A biofeedback based virtual reality game for pediatric patients
    Savas, E. H.
    Semerci, R.
    Sayin, A.
    Dincer, B.
    Semiz, B.
    Urey, H.
    ANNALS OF ONCOLOGY, 2023, 34 : S1226 - S1226
  • [38] Virtual Reality Game for Memory Skills Enhancement Based on QEEG
    Anopas, Dollaporn
    Wongsawat, Yodchanan
    2014 7TH BIOMEDICAL ENGINEERING INTERNATIONAL CONFERENCE (BMEICON), 2014,
  • [39] A Virtual Reality Game-Based Approach for Shoulder Rehabilitation
    Moreira, Moises
    Vilhena, Estela
    Carvalho, Vitor
    Duque, Duarte
    MULTIMODAL TECHNOLOGIES AND INTERACTION, 2024, 8 (10)
  • [40] Immersive vs Desktop Virtual Reality in Game Based Learning
    Freina, Laura
    Canessa, Andrea
    PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2015), 2015, : 195 - 202