Delay Compensation Scheme for Transparency over Haptic-based Networked Virtual Environments

被引:0
|
作者
Lee, Seokhee [1 ]
Kim, JongWon [1 ]
机构
[1] GIST, Networked Media Lab, Dept Informat & Commun, Kwangju 500712, South Korea
来源
CISIS: 2009 INTERNATIONAL CONFERENCE ON COMPLEX, INTELLIGENT AND SOFTWARE INTENSIVE SYSTEMS, VOLS 1 AND 2 | 2009年
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Haptic-based NVEs (networked virtual environments) with CS (client/server) communication architectures support better consistency but induce larger end-to-end delays than those with P2P (peer-to-peer) communication architectures. Unfortunately, large delay severely deteriorates the transparency (i.e., reality) of haptic interaction. To improve the haptic interaction quality for haptic-based NVEs with CS communication architectures, in this paper the degradation of haptic interaction quality is analyzed according to network delays. Based on the analysis, the maximum allowable delay bound is predicted and unrealistic force feedback caused by the network delay is compensated. Experimental results confirm the proposed delay-compensation scheme effectively, improves haptic interaction quality, with respect to network delays.
引用
收藏
页码:961 / 966
页数:6
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