Automatic depth determination for sculpting based on volume rendering

被引:0
|
作者
Yi, J [1 ]
Ra, JB [1 ]
机构
[1] Korea Adv Inst Sci & Technol, Dept Elect Engn, Taejon 305701, South Korea
关键词
interactive sculpting; volume rendering; segmentation; depth control; spring-rod model;
D O I
10.1109/ITW.2004.1405298
中图分类号
TB8 [摄影技术];
学科分类号
0804 ;
摘要
An interactive sculpting tool is being widely used to segment a 3-D object on a volume rendered image for improving the intuitiveness. However, it is very hard to segment only an outer part of a 3-D object, since the conventional method cannot handle the depth of removal. In this paper. we present an effective method to determine the depth of removal, by using the proposed spring-rod model and the voxel-opacity. To determine the depth of removal. the 2-D array of rigid rods is constructed after a 2-D closed loop is defined on a volume-rendered image by a user. Each rigid rod is located at a digitized position inside the user-drawn closed loop and its direction is coincident with that of projecting rays. And every rod has a frictionless ball, which is interconnected with its neighboring balls through ideal springs. In addition, we assume that an external force defined by the corresponding voxel-opacity value is exerted on each ball along the direction of the projccted ray. Using this spring-rod system model. we can detern-fine final positions of balls. which represent the depths of removal. Then, the outer part can be properly removed. The proposed method is applied to various medical image data and is evaluated to provide robust results with easy user-interaction.
引用
收藏
页码:193 / 200
页数:8
相关论文
共 50 条
  • [21] AUTOMATIC DETERMINATION OF DEPTH ON AEROMAGNETIC PROFILES
    NAUDY, H
    GEOPHYSICS, 1971, 36 (04) : 717 - &
  • [22] AUTOMATIC DETERMINATION OF DEPTH ON AEROMAGNETOMETRIC PROFILES
    NAUDY, H
    GEOPHYSICS, 1970, 35 (06) : 1161 - &
  • [23] Particle-based volume rendering
    Sakamoto, Naohisa
    Nonaka, Jorji
    Koyamada, Koji
    Tanaka, Satoshi
    ASIA-PACIFIC SYMPOSIUM ON VISUALISATION 2007, PROCEEDINGS, 2007, : 129 - +
  • [24] Depth Image Based Rendering with Inverse Mapping
    Farid, Muhammad Shahid
    Lucenteforte, Maurizio
    Grangetto, Marco
    2013 IEEE 15TH INTERNATIONAL WORKSHOP ON MULTIMEDIA SIGNAL PROCESSING (MMSP), 2013, : 135 - 140
  • [25] WATERMARKING FOR DEPTH-IMAGE-BASED RENDERING
    Halici, Eren
    Alatan, A. Aydin
    2009 16TH IEEE INTERNATIONAL CONFERENCE ON IMAGE PROCESSING, VOLS 1-6, 2009, : 4217 - 4220
  • [26] Depth remapping using seam carving for depth image based rendering
    Tsubaki, Ikuko
    Iwauchi, Kenichi
    IMAGE PROCESSING: ALGORITHMS AND SYSTEMS XIII, 2015, 9399
  • [27] Resolution adaptive volume sculpting
    Ferley, E
    Cani, MP
    Gascuel, JD
    GRAPHICAL MODELS, 2001, 63 (06) : 459 - 478
  • [28] Decoupling Rendering and Display Using Fast Depth Image Based Rendering on the GPU
    Meder, Julian
    Bruederlin, Beat
    COMPUTER VISION AND GRAPHICS, ICCVG 2016, 2016, 9972 : 61 - 72
  • [29] Semi-automatic generation of transfer functions for direct volume rendering
    Kindlmann, G
    Durkin, JW
    IEEE SYMPOSIUM ON VOLUME VISUALIZATION, 1998, : 79 - +
  • [30] Discontinuity-based registration of depth and video data in depth image based rendering
    Fieseler, Michael
    Jiang, Xiaoyi
    SIGNAL IMAGE AND VIDEO PROCESSING, 2011, 5 (03) : 353 - 361