Accurate Hierarchical Human Actions Recognition From Kinect Skeleton Data

被引:23
|
作者
Su, Benyue [1 ,2 ]
Wu, Huang [1 ,2 ]
Sheng, Min [2 ,3 ]
Shen, Chuansheng [2 ,3 ]
机构
[1] Anqing Normal Univ, Sch Comp & Informat, Anqing 246133, Peoples R China
[2] Intelligent Percept & Comp Key Lab Anhui Prov, Anqing 246133, Anhui, Peoples R China
[3] Anqing Normal Univ, Sch Math & Computat Sci, Anqing 246133, Peoples R China
来源
IEEE ACCESS | 2019年 / 7卷
关键词
Activity recognition; statistical learning; supervised learning; REHABILITATION;
D O I
10.1109/ACCESS.2019.2911705
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Human action recognition has become one of the most active research topics in natural human interaction and artificial intelligence, and has attracted much attention. Human movement ranges from simple to complex, from low-level to advanced, with an increasing degree of complexity and data noise. In other words, there is a complicated hierarchy in movement actions. Hierarchy theory can efficiently describe these complicated hierarchical relationships of human actions. Accordingly, a hierarchical framework for human-action recognition is designed in this paper. Different features are selected according to the level of action, and specific classifiers are selected for different features. In particular, a two-level hierarchical recognition framework is constructed and tested on Kinect skeleton data. At the first level, we use support vector machine for a coarse-grained classification, while at the second level we use a combination of support vector machine and a hidden Markov model for a fine-grained classification. Ten-fold cross-validations are used in our performance evaluation on public and self-built datasets, achieving average recognition rates of 95.69% and 97.64%, respectively. These outstanding results imply that the hierarchical step-wise precise classification can well reflect the inherent process of human action.
引用
收藏
页码:52532 / 52541
页数:10
相关论文
共 50 条
  • [31] Extraction of Discriminative Patterns from Skeleton Sequences for Accurate Action Recognition
    Tran Thang Thanh
    Chen, Fan
    Kotani, Kazunori
    Le, Bac
    FUNDAMENTA INFORMATICAE, 2014, 130 (02) : 247 - 261
  • [32] Human-Machine Interaction based on Hand Gesture Recognition using Skeleton Information of Kinect Sensor
    Rahim, Md Abdur
    Shin, Jungpil
    Islam, Md Rashedul
    PROCEEDINGS OF THE 3RD INTERNATIONAL CONFERENCE ON APPLICATIONS IN INFORMATION TECHNOLOGY (ICAIT - 2018), 2018, : 75 - 79
  • [33] A Hierarchical Dual-Memory Learning Model for Human Skeleton Action Recognition
    Chin, Wei Hong
    Kato, Kunpei
    Saputra, Azhar Aulia
    Kubota, Naoyuki
    2019 IEEE 23RD INTERNATIONAL CONFERENCE ON INTELLIGENT ENGINEERING SYSTEMS (INES 2019), 2019, : 185 - 190
  • [34] Dynamic recognition of human actions and objects using dual hierarchical models
    Saitou, Matsuihro
    Kojima, Atsuhiro
    Kitahashi, Tadahiro
    Fukunaga, Kunio
    INTERNATIONAL JOURNAL OF INNOVATIVE COMPUTING INFORMATION AND CONTROL, 2007, 3 (6A): : 1359 - 1368
  • [35] Sensor Data Augmentation from Skeleton Pose Sequences for Improving Human Activity Recognition
    Zolfaghari, Parham
    Rey, Vitor Fortes
    Ray, Lala
    Kim, Hyun
    Suh, Sungho
    Lukowicz, Paul
    2024 INTERNATIONAL CONFERENCE ON ACTIVITY AND BEHAVIOR COMPUTING, ABC 2024, 2024,
  • [36] Real Time Gait Recognition System Based on Kinect Skeleton Feature
    Jiang, Shuming
    Wang, Yufei
    Zhang, Yuanyuan
    Sun, Jiande
    COMPUTER VISION - ACCV 2014 WORKSHOPS, PT I, 2015, 9008 : 46 - 57
  • [37] Comprehensible People Recognition using the Kinect's Face and Skeleton Model
    Gossen, Frederik
    Margaria, Tiziana
    PROCEEDING OF 2016 IEEE INTERNATIONAL CONFERENCE ON AUTOMATION, QUALITY AND TESTING, ROBOTICS (AQTR), 2016, : 163 - 168
  • [38] View-invariant gait recognition based on kinect skeleton feature
    Sun, Jiande
    Wang, Yufei
    Li, Jing
    Wan, Wenbo
    Cheng, De
    Zhang, Huaxiang
    MULTIMEDIA TOOLS AND APPLICATIONS, 2018, 77 (19) : 24909 - 24935
  • [39] View-invariant gait recognition based on kinect skeleton feature
    Jiande Sun
    Yufei Wang
    Jing Li
    Wenbo Wan
    De Cheng
    Huaxiang Zhang
    Multimedia Tools and Applications, 2018, 77 : 24909 - 24935
  • [40] FUSION OF DEPTH, SKELETON, AND INERTIAL DATA FOR HUMAN ACTION RECOGNITION
    Chen, Chen
    Jafari, Roozbeh
    Kehtarnavazi, Nasser
    2016 IEEE INTERNATIONAL CONFERENCE ON ACOUSTICS, SPEECH AND SIGNAL PROCESSING PROCEEDINGS, 2016, : 2712 - 2716