Interactive model-based reconstruction of the human head using an RGB-D sensor

被引:9
|
作者
Zollhoefer, Michael [1 ]
Thies, Justus [1 ]
Colaianni, Matteo [1 ]
Stamminger, Marc [1 ]
Greiner, Guenther [1 ]
机构
[1] Univ Erlangen Nurnberg, Comp Graph Grp, D-91058 Erlangen, Germany
关键词
virtual avatars; model-based face reconstruction; 3D scanning; nonlinear optimisation; statistical head models; GPGPU; MORPHABLE MODEL; 3D; REGISTRATION; SHAPE;
D O I
10.1002/cav.1584
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We present a novel method for the interactive markerless reconstruction of human heads using a single commodity RGB-D sensor. Our entire reconstruction pipeline is implemented on the graphics processing unit and allows to obtain high-quality reconstructions of the human head using an interactive and intuitive reconstruction paradigm. The core of our method is a fast graphics processing unit-based nonlinear quasi-Newton solver that allows us to leverage all information of the RGB-D stream and fit a statistical head model to the observations at interactive frame rates. By jointly solving for shape, albedo and illumination parameters, we are able to reconstruct high-quality models including illumination corrected textures. All obtained reconstructions have a common topology and can be directly used as assets for games, films and various virtual reality applications. We show motion retargeting, retexturing and relighting examples. The accuracy of the presented algorithm is evaluated by a comparison against ground truth data. Copyright (c) 2014 John Wiley & Sons, Ltd.
引用
收藏
页码:213 / 222
页数:10
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