Layered holographic stereogram based on inverse Fresnel diffraction

被引:54
|
作者
Zhang, Hao [1 ]
Zhao, Yan [1 ]
Cao, Liangcai [1 ]
Jin, Guofan [1 ]
机构
[1] Tsinghua Univ, Dept Precis Instrument, State Key Lab Precis Measurement Technol & Instru, Beijing 100084, Peoples R China
基金
中国国家自然科学基金;
关键词
COMPUTER-GENERATED-HOLOGRAM; 3-DIMENSIONAL SURFACE OBJECTS; FRONT-RECORDING PLANE; RAY-TRACING METHOD; LOOK-UP TABLE; CALCULATION ALGORITHM; DISPLAY; SYSTEM; MODEL; CGH;
D O I
10.1364/AO.55.00A154
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
We propose an efficient algorithm using layered holographic stereogram for three-dimensional (3D) computer-generated holograms. The hologram is spatially partitioned into multiple holographic elements (hogels) to provide the occlusion effect and motion parallax by use of multiple viewpoint rendering. Each hogel is calculated with inverse Fresnel diffraction by slicing the viewing frustum according to the depth image. The sliced layers can provide accurate depth cues for reconstruction since the geometric information of the 3D scene is faithfully matched. The algorithm is compatible with computer graphics rendering techniques and robust for holograms with different parameters. When the hogel size equals 1 mm, the signal-to-noise ratio of the diffraction calculation is above 39 dB with a propagation distance longer than 10 mm. Numerical simulations and optical experiments have demonstrated that the proposed method can reconstruct quality 3D images with reduced computational load. (C) 2016 Optical Society of America
引用
收藏
页码:A154 / A159
页数:6
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