Tree Robot: an Innovation for STEAM Education

被引:0
|
作者
Sooraksa, Pitikhate [1 ]
Sakorntanant, Sakda [2 ]
Jansri, Anurak [3 ]
Klomkarn, Kitdakorn [1 ]
机构
[1] KMITL, Fac Engn, Dept Comp Engn, Bangkok 10520, Thailand
[2] KMITL, Fac Engn, Bangkok, Thailand
[3] KMITL, Bangkok, Thailand
关键词
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Embracing complexity in today's world makes students impatient to learn following the conventional chalk and -talk style of teaching, and yet plenty of helpful IT techniques are available and surrounded. This talk provides a care-and-feeding of STEAM education, namely "Science, Technology, Engineering, Art, and Mathematics", offering a new way of utilizing matters of natural learning to be "live". A tree robot is created as an instrument to help students achieve the 21st century learning skills. As a result of many hours in experiments with the proposed pedagogy, the robot helps redefine what attention is and how to use it innovatively.
引用
收藏
页码:338 / 341
页数:4
相关论文
共 50 条
  • [21] Education and innovation
    1600, Society of Operations Engineers
  • [22] INNOVATION IN EDUCATION
    MAIER, NRF
    AMERICAN PSYCHOLOGIST, 1971, 26 (08) : 722 - &
  • [23] EDUCATION AND INNOVATION
    MUMMA, SA
    ASHRAE JOURNAL-AMERICAN SOCIETY OF HEATING REFRIGERATING AND AIR-CONDITIONING ENGINEERS, 1992, 34 (01): : 49 - 49
  • [24] STEAM Skills Developed in Basic General Education Through the Creation of the Digital Robot Through the mBlock Platform
    Gaona, Rosela Jimenez
    Gonzalez, Marlon Madonado
    2022 THIRD INTERNATIONAL CONFERENCE ON INFORMATION SYSTEMS AND SOFTWARE TECHNOLOGIES, ICI2ST, 2022, : 152 - 157
  • [25] Education innovation
    Wood, D
    TCE, 2006, (778): : 64 - 64
  • [26] EDUCATION FOR INNOVATION
    DESIMONE, DV
    IEEE SPECTRUM, 1968, 5 (01) : 83 - &
  • [27] Teaching STEAM and Engineering Education Through Project-Based Learning: Fostering Creativity and Innovation in Students
    Sangwaranatee, Narong
    Sangwaranatee, Nisakorn
    Saisin, Kitsanasad
    2024 9TH INTERNATIONAL STEM EDUCATION CONFERENCE, ISTEM-ED 2024, 2024,
  • [28] Towards competencies and methods to support Responsible Research and Innovation within STEAM secondary education - the case of Spain
    Malagrida, Rosina
    Klaassen, Pim
    Ruiz-Mallen, Isabel
    Broerse, Jacqueline E. W.
    RESEARCH IN SCIENCE & TECHNOLOGICAL EDUCATION, 2024, 42 (03) : 678 - 698
  • [29] A Child-Robot Musical Theater Afterschool Program for Promoting STEAM Education: A Case Study and Guidelines
    Dong, Jiayuan
    Choi, Koeun
    Yu, Shuqi
    Lee, Yeaji
    Kim, Jisun
    Vajir, Devanshu
    Haines, Chelsea
    Newbill, Phyllis Leary
    Wyatt, Ariana
    Upthegrove, Tanner
    Jeon, Myounghoon
    INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 2024, 40 (13) : 3465 - 3481
  • [30] Human Robot Communication with Facilitators for Care Robot Innovation
    Miyachi, Taizo
    Iga, Saiko
    Furuhata, Takashi
    KNOWLEDGE-BASED AND INTELLIGENT INFORMATION & ENGINEERING SYSTEMS, 2017, 112 : 1254 - 1262