Tree Robot: an Innovation for STEAM Education

被引:0
|
作者
Sooraksa, Pitikhate [1 ]
Sakorntanant, Sakda [2 ]
Jansri, Anurak [3 ]
Klomkarn, Kitdakorn [1 ]
机构
[1] KMITL, Fac Engn, Dept Comp Engn, Bangkok 10520, Thailand
[2] KMITL, Fac Engn, Bangkok, Thailand
[3] KMITL, Bangkok, Thailand
关键词
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Embracing complexity in today's world makes students impatient to learn following the conventional chalk and -talk style of teaching, and yet plenty of helpful IT techniques are available and surrounded. This talk provides a care-and-feeding of STEAM education, namely "Science, Technology, Engineering, Art, and Mathematics", offering a new way of utilizing matters of natural learning to be "live". A tree robot is created as an instrument to help students achieve the 21st century learning skills. As a result of many hours in experiments with the proposed pedagogy, the robot helps redefine what attention is and how to use it innovatively.
引用
收藏
页码:338 / 341
页数:4
相关论文
共 50 条
  • [1] Editorial: Creativity and innovation in STEAM education
    Niu, Weihua
    Cheng, Li
    FRONTIERS IN EDUCATION, 2022, 7
  • [2] Theater Meets Robot - Toward Inclusive STEAM Education
    Montero, Calkin Suero
    Jormanainen, Ilkka
    EDUCATIONAL ROBOTICS IN THE MAKERS ERA, 2017, 560 : 34 - 40
  • [3] Child-Robot Theater: STEAM Education in an Afterschool Program
    Barnes, Jaclyn
    FakhrHosseini, S. Maryam
    Vasey, Eric
    Duford, Zackery
    Ryan, Joseph
    Jeon, Myounghoon
    COMPANION OF THE 2017 ACM/IEEE INTERNATIONAL CONFERENCE ON HUMAN-ROBOT INTERACTION (HRI'17), 2017, : 404 - 404
  • [4] Promoting STEAM Education with Child-Robot Musical Theater
    Barnes, Jaclyn
    FakhrHosseini, S. Maryam
    Vasey, Eric
    Ryan, Joseph
    Park, Chung Hyuk
    Jeon, Myounghoon
    HRI '19: 2019 14TH ACM/IEEE INTERNATIONAL CONFERENCE ON HUMAN-ROBOT INTERACTION, 2019, : 366 - 366
  • [5] Aspects of Using Telepresence Robot in a Higher Education STEAM Workshop
    Leoste, Janika
    Virkus, Sirje
    Kasuk, Tiina
    Talisainen, Aleksei
    Kangur, Katrin
    Tolmos, Piedad
    INFORMATION INTEGRATION AND WEB INTELLIGENCE, IIWAS 2022, 2022, 13635 : 18 - 28
  • [6] Informal STEAM Education Case Study: Child-Robot Musical Theater
    Barnes, Jaclyn
    FakhrHosseini, S. Maryam
    Vasey, Eric
    Park, Chung Hyuk
    Jeon, Myounghoon
    CHI EA '19 EXTENDED ABSTRACTS: EXTENDED ABSTRACTS OF THE 2019 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, 2019,
  • [7] Robot Opera: A Modularized Afterschool Program for STEAM Education at Local Elementary School
    Jeon, Myounghoon
    Barnes, Jaclyn
    FakhrHosseini, Maryam
    Vasey, Eric
    Duford, Zack
    Zheng, Zhi
    Dare, Emily
    2017 14TH INTERNATIONAL CONFERENCE ON UBIQUITOUS ROBOTS AND AMBIENT INTELLIGENCE (URAI), 2017, : 935 - 936
  • [8] Development and Application of the STEAM Education Program Based on the Soccer Robot for Elementary Students
    Yoon, Ma-byong
    Baek, Je-eun
    INTERNATIONAL JOURNAL OF MOBILE AND BLENDED LEARNING, 2018, 10 (03) : 11 - 22
  • [9] Development and Application of Art Based STEAM Education Program Using Educational Robot
    Kim, Jin-Ok
    Kim, Jinsoo
    INTERNATIONAL JOURNAL OF MOBILE AND BLENDED LEARNING, 2018, 10 (03) : 46 - 57
  • [10] Research on STEAM Maker Education Mode to Improve Children's Innovation Ability in Shenzhen
    Xia, Cal
    CROSS-CULTURAL DESIGN, PT III, CCD 2023, 2023, 14024 : 303 - 312