Real-time Individual 3D Facial Animation by Combining Parameterized Model and Muscular Model

被引:0
|
作者
Yu, Jun [1 ,3 ]
Li, Lingyan [1 ]
Zou, Jie [2 ]
机构
[1] Univ Sci & Technol China, Dept Automat, Hefei 230027, Peoples R China
[2] Wuhan Technol & Business Univ, Dept Comp Sci & Technol, Wuhan 430065, Peoples R China
[3] Nanjing Univ, State Key Lab Novel Software Technol, Nanjing, Jiangsu, Peoples R China
基金
中国国家自然科学基金;
关键词
Facial model adaptation; facial animation; parameterized model; muscular model;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
A real-time individual 3D facial animation system is proposed. Firstly, facial regions and features are localized on a frontal facial image based on the combination of AdaBoost, CamShift and Active Appearance Model. Secondly, an individual 3D facial mesh model, including appearance and internal articulators, is constructed. The individual appearance mesh model is obtained by adapting an universal 3D facial mesh model to the facial features, and the individual internal articulatory mesh is obtained by integrating with the individual appearance mesh model at the same time. Finally, to compromise between performance and realism, the parameterized model and muscular model are combined to produce facial animation based on a facial action area splitting scheme. Experiment results demonstrate the effectiveness and efficiency of the proposed system.
引用
收藏
页码:7088 / 7093
页数:6
相关论文
共 50 条
  • [31] Virtual marionettes: a system and paradigm for real-time 3D animation
    Adi Bar-Lev
    Alfred M. Bruckstein
    Gershon Elber
    The Visual Computer, 2005, 21 : 488 - 501
  • [32] Real-Time 3-D Facial Animation: From Appearance to Internal Articulators
    Yu, Jun
    Jiang, Chen
    Li, Rui
    Luo, Chang-Wei
    Wang, Zeng-Fu
    IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, 2018, 28 (04) : 920 - 932
  • [34] Real time 3D animation of polyhedra
    Li, SY
    Qiao, H
    2003 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS, INTELLIGENT SYSTEMS AND SIGNAL PROCESSING, VOLS 1 AND 2, PROCEEDINGS, 2003, : 897 - 902
  • [35] A study on the real-time toon rendering for 3D geometry model
    Kang, D
    Kim, D
    Yoon, K
    FIFTH INTERNATIONAL CONFERENCE ON INFORMATION VISUALISATION, PROCEEDINGS, 2001, : 391 - 396
  • [36] Real-time facial animation on mobile devices
    Weng, Yanlin
    Cao, Chen
    Hou, Qiming
    Zhou, Kun
    GRAPHICAL MODELS, 2014, 76 : 172 - 179
  • [37] 3D MODEL VISUALIZATION ENHANCEMENTS IN REAL-TIME GAME ENGINES
    Merlo, A.
    Sanchez Belenguer, C.
    Vendrell Vidal, E.
    Fantini, F.
    Aliperta, A.
    3D-ARCH 2013 - 3D VIRTUAL RECONSTRUCTION AND VISUALIZATION OF COMPLEX ARCHITECTURES, 2013, 40-5-W1 : 181 - 188
  • [38] Evaluation of 3D facial feature selection for individual facial model identification
    Sun, Yi
    Yin, Lijun
    18TH INTERNATIONAL CONFERENCE ON PATTERN RECOGNITION, VOL 4, PROCEEDINGS, 2006, : 562 - +
  • [39] Parameterized human body model for real-time applications
    Kasap, Mustafa
    Magnenat-Thalmann, Nadia
    2007 INTERNATIONAL CONFERENCE ON CYBERWORLDS, PROCEEDINGS, 2007, : 160 - 167
  • [40] Transformer Based Multi-model Fusion for 3D Facial Animation
    Chen, Benwang
    Luo, Chunshui
    Wang, Haoqian
    2023 2ND CONFERENCE ON FULLY ACTUATED SYSTEM THEORY AND APPLICATIONS, CFASTA, 2023, : 659 - 663