Fingertip Gestures Recognition Using Leap Motion and Camera for Interaction with Virtual Environment

被引:6
|
作者
Rehman, Inam Ur [1 ]
Ullah, Sehat [1 ]
Khan, Dawar [2 ,3 ]
Khalid, Shah [1 ]
Alam, Aftab [1 ]
Jabeen, Gul [4 ]
Rabbi, Ihsan [5 ]
Rahman, Haseeb Ur [1 ]
Ali, Numan [1 ]
Azher, Muhammad [1 ]
Nabi, Syed [1 ]
Khan, Sangeen [1 ]
机构
[1] Univ Malakand, Dept CS & IT, Khyber Pakhtunkhwa 18800, Pakistan
[2] Chinese Acad Sci, Shenzhen Inst Adv Technol, Shenzhen VisuCA Key Lab, Shenzhen 518055, Peoples R China
[3] Univ Haripur, Dept Informat Technol, Khyber Pakhtunkhwa 22620, Pakistan
[4] Karakuram Int Univ, Dept Comp Sci, Gilgit Baltistan 15100, Pakistan
[5] Univ Sci & Technol, Dept Comp Sci, Bannu 28100, Khyber Pakhtunk, Pakistan
关键词
human computer interaction; fingertip-based interaction; gesture recognition; virtual reality; virtual environment; NAVIGATION; REALITY; SYSTEM;
D O I
10.3390/electronics9121986
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The emergence in computing and the latest hardware technologies realized the use of natural interaction with computers. Gesture-based interaction is one of the prominent fields of natural interactions. The recognition and application of hand gestures in virtual environments (VEs) need extensive calculations due to the complexities involved, which directly affect the performance and realism of interaction. In this paper, we propose a new interaction technique that uses single fingertip-based gestures for interaction with VEs. The objective of the study is to minimize the computational cost, increase performance, and improve usability. The interaction involves navigation, selection, translation, and release of objects. For this purpose, we propose a low-cost camera-based system that uses a colored fingertip for the fastest and accurate recognition of gestures. We also implemented the proposed interaction technique using the Leap Motion controller. We present a comparative analysis of the proposed system with the Leap Motion controller for gesture recognition and operation. A VE was developed for experimental purposes. Moreover, we conducted a comprehensive analysis of two different recognition setups including video camera and the Leap Motion sensor. The key parameters for analysis were task accuracy, interaction volume, update rate, and spatial distortion of accuracy. We used the Standard Usability Scale (SUS) for system usability analysis. The experiments revealed that camera implementation was found with good performance, less spatial distortion of accuracy, and large interaction volume as compared to the Leap Motion sensor. We also found the proposed interaction technique highly usable in terms of user satisfaction, user-friendliness, learning, and consistency.
引用
收藏
页码:1 / 20
页数:20
相关论文
共 50 条
  • [21] Gesture Recognition in Leap Motion Using LDA and SVM
    Walugembe, Hussein
    Phillips, Chris
    Requena-Carrion, Jesus
    Timotijevic, Tijana
    2019 INTERNATIONAL CONFERENCE ON COMPUTING, ELECTRONICS & COMMUNICATIONS ENGINEERING (ICCECE), 2019, : 56 - 61
  • [22] Environment Recognition Using Robot Camera
    Sumida, Hiroaki
    Ren, Fuji
    Nishide, Shun
    Kang, Xin
    2020 5TH IEEE INTERNATIONAL CONFERENCE ON BIG DATA ANALYTICS (IEEE ICBDA 2020), 2020, : 282 - 286
  • [23] Pointing at the HUD: Gesture Interaction Using a Leap Motion
    Brand, Daniel
    Meschtscherjakov, Alexander
    Buechele, Kevin
    AUTOMOTIVEUI 2016: 8TH INTERNATIONAL CONFERENCE ON AUTOMOTIVE USER INTERFACES AND INTERACTIVE VEHICULAR APPLICATIONS, 2016, : 167 - 172
  • [24] Exploiting Recurrent Neural Networks and Leap Motion Controller for the Recognition of Sign Language and Semaphoric Hand Gestures
    Avola, Danilo
    Bernardi, Marco
    Cinque, Luigi
    Foresti, Gian Luca
    Massaroni, Cristiano
    IEEE TRANSACTIONS ON MULTIMEDIA, 2019, 21 (01) : 234 - 245
  • [25] A Japanese Input Method Using Leap Motion in Virtual Reality
    Komiya, Kosuke
    Nakajima, Tatsuo
    2017 TENTH INTERNATIONAL CONFERENCE ON MOBILE COMPUTING AND UBIQUITOUS NETWORK (ICMU), 2017, : 65 - 66
  • [26] Virtual Assembling Using Hand Tracking with Leap Motion Controller
    Mu, Siyi
    Sourin, Alexei
    2021 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW 2021), 2021, : 121 - 124
  • [27] A Virtual Reality Application using Hand Motion Tracking with Leap Motion Sensor
    Caro, Luis
    Villablanca, Emilio
    Peralta, Billy
    2020 39TH INTERNATIONAL CONFERENCE OF THE CHILEAN COMPUTER SCIENCE SOCIETY (SCCC), 2020,
  • [28] Video Hand Gestures Recognition Using Depth Camera and Lightweight CNN
    Leon, David Gonzalez
    Groli, Jade
    Yeduri, Sreenivasa Reddy
    Rossier, Daniel
    Mosqueron, Romuald
    Pandey, Om Jee
    Cenkeramaddi, Linga Reddy
    IEEE SENSORS JOURNAL, 2022, 22 (14) : 14610 - 14619
  • [29] The Study of Interaction about the Online Virtual Learning Community Based on Leap Motion
    He, Ling
    Hu, Xiao Qiang
    Wei, Dandan
    INTERNATIONAL CONFERENCE ON COMPUTATIONAL AND INFORMATION SCIENCES (ICCIS 2014), 2014, : 1225 - 1229
  • [30] Handwritten character recognition in the air by using leap motion controller
    Computer Science and Engineering, Shinshu University, Nagano, Japan
    Commun. Comput. Info. Sci., 1865, (534-538):