Gamification of E-Participation: A Literature Review

被引:0
|
作者
Hassan, Lobna [1 ,2 ]
Hamari, Juho [1 ,3 ]
机构
[1] Tampere Univ, Gamificat Grp, Tampere, Finland
[2] Hanken Sch Econ, Helsinki, Finland
[3] Univ Turku, Turku, Finland
基金
芬兰科学院;
关键词
CIVIC ENGAGEMENT; POLITICS; FRAMEWORK; SYSTEMS; FUTURE; GAMES; WORK;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Gamification is one of the most commonly employed approaches for motivating individuals to participate in several types of activities. One of its largest application areas has been e-participation (i.e. citizen engagement in policy-making). Even though the required ICT infrastructure to facilitate e-participation mostly exists today, the focus of the problem has shifted towards humans; citizens are not motivated enough to participate. Gamification is a potential approach to increase motivation towards e-participation. However, currently there is a dearth in our understanding of how gamification is being applied and researched as well as what kinds of result there exist from gamification. The aim of this paper is to synthesize research and findings on gamified e-participation, providing directions for future research in this area.
引用
收藏
页码:3077 / 3086
页数:10
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