Application study of immersion interaction technologies in operation training simulation system

被引:0
|
作者
Zhang, R [1 ]
Zhang, XE [1 ]
机构
[1] Ordnance Engn Coll, Dept Missile Engn, Shijiazhuang 050003, Peoples R China
来源
ISTM/2005: 6th International Symposium on Test and Measurement, Vols 1-9, Conference Proceedings | 2005年
关键词
D O I
暂无
中图分类号
TH7 [仪器、仪表];
学科分类号
0804 ; 080401 ; 081102 ;
摘要
According to functions and application features of data glove and space orientation equipment, methods that controlling virtual hand and that controlling virtual arm and real arm to move synchronously have been studied and implemented. In order to achieve simulation validity, during interaction process in virtual environment, user's interaction behavior and objects' movement in virtual environment must be restricted that is implemented by using collision detection technology. Put forward concrete means that use BUMP method to implement the collision detection between virtual hand and virtual parts, use Z method to implement the collision detection between virtual human and ground, use LOS method to implement the collision detection between virtual human and other virtual objects when virtual human marches forward.
引用
收藏
页码:699 / 702
页数:4
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