Real-time Lossy Compression of Hyperspectral Images Using Iterative Error Analysis on Graphics Processing Units

被引:4
|
作者
Sanchez, Sergio [1 ]
Plaza, Antonio [1 ]
机构
[1] Univ Extremadura, Dept Technol Comp & Commun, Hyperspectral Comp Lab, Caceres 10071, Spain
来源
关键词
Hyperspectral imaging; spectral unmixing; data compression; endmember extraction; abundance estimation; graphics processing units (GPUs); ENDMEMBER EXTRACTION; SPECIAL-ISSUE;
D O I
10.1117/12.923834
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Hyperspectral image compression is an important task in remotely sensed Earth Observation as the dimensionality of this kind of image data is ever increasing. This requires on-board compression in order to optimize the donwlink connection when sending the data to Earth. A successful algorithm to perform lossy compression of remotely sensed hyperspectral data is the iterative error analysis (IEA) algorithm, which applies an iterative process which allows controlling the amount of information loss and compression ratio depending on the number of iterations. This algorithm, which is based on spectral unmixing concepts, can be computationally expensive for hyperspectral images with high dimensionality. In this paper, we develop a new parallel implementation of the IEA algorithm for hyperspectral image compression on graphics processing units (GPUs). The proposed implementation is tested on several different GPUs from NVidia, and is shown to exhibit real-time performance in the analysis of an Airborne Visible Infra-Red Imaging Spectrometer (AVIRIS) data sets collected over different locations. The proposed algorithm and its parallel GPU implementation represent a significant advance towards real-time onboard (lossy) compression of hyperspectral data where the quality of the compression can be also adjusted in real-time.
引用
收藏
页数:9
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